Searched refs:stepX (Results 1 – 2 of 2) sorted by relevance
160 float stepX = xDivs[i]; in generateRow() local161 const float segment = stepX - previousStepX; in generateRow()170 float u2 = std::max(0.0f, stepX - uOffset) / bitmapWidth; in generateRow()173 if (stepX > 0.0f) { in generateRow()178 u1 = stepX / bitmapWidth; in generateRow()180 previousStepX = stepX; in generateRow()
2884 p.x = stepX;