Searched refs:stretchSize (Results 1 – 1 of 1) sorted by relevance
78 uint32_t stretchSize = 0; in Patch() local80 stretchSize += xDivs[i] - xDivs[i - 1]; in Patch()82 const float xStretchTex = stretchSize; in Patch()83 const float fixed = bitmapWidth - stretchSize; in Patch()90 uint32_t stretchSize = 0; in Patch() local92 stretchSize += yDivs[i] - yDivs[i - 1]; in Patch()94 const float yStretchTex = stretchSize; in Patch()95 const float fixed = bitmapHeight - stretchSize; in Patch()