Searched refs:systemW (Results 1 – 1 of 1) sorted by relevance
195 int systemW = (systemTime*W)/totalTime; in onDraw() local207 if (systemW > 0) { in onDraw()208 canvas.drawRect(x-systemW, top, x, bottom, mSystemPaint); in onDraw()209 x -= systemW; in onDraw()236 systemW = (st.rel_stime*W)/totalTime; in onDraw()238 if (systemW > 0) { in onDraw()239 canvas.drawRect(x-systemW, top, x, bottom, mSystemPaint); in onDraw()240 x -= systemW; in onDraw()