Searched refs:texID (Results 1 – 1 of 1) sorted by relevance
180 GLuint texID = TEX_ID; in TEST_F() local181 glDeleteTextures(1, &texID); in TEST_F()230 GLuint texID = TEX_ID; in TEST_F() local231 glDeleteTextures(1, &texID); in TEST_F()278 GLuint texID = TEX_ID; in TEST_F() local279 glDeleteTextures(1, &texID); in TEST_F()315 GLuint texID = TEX_ID; in TEST_F() local316 glDeleteTextures(1, &texID); in TEST_F()