Searched refs:textureSlot (Results 1 – 1 of 1) sorted by relevance
91 GLuint textureSlot = (*textureUnit)++; in setupProgram() local92 mCaches.textureState().activateTexture(textureSlot); in setupProgram()96 glUniform1i(program.getUniform("ditherSampler"), textureSlot); in setupProgram()