Searched refs:threadName (Results 1 – 6 of 6) sorted by relevance
73 public AnimationThread(RenderSessionImpl scene, String threadName, in AnimationThread() argument75 super(threadName); in AnimationThread()
1151 static int javaAttachThread(const char* threadName, JNIEnv** pEnv) in javaAttachThread() argument1161 args.name = (char*) threadName; in javaAttachThread()1166 ALOGI("NOTE: attach of thread '%s' failed\n", threadName); in javaAttachThread()1225 const char* threadName, in javaCreateThreadEtc() argument1233 if (!threadName) in javaCreateThreadEtc()1234 threadName = "unnamed thread"; in javaCreateThreadEtc()1238 args[2] = (void*) strdup(threadName); // javaThreadShell must free in javaCreateThreadEtc()1241 threadName, threadPriority, threadStackSize, threadId); in javaCreateThreadEtc()
92 String8 threadName; in initialize() local95 threadName = String8::format("C2-%d-StreamProc", in initialize()97 mStreamingProcessor->run(threadName.string()); in initialize()100 threadName = String8::format("C2-%d-FrameProc", in initialize()102 mFrameProcessor->run(threadName.string()); in initialize()105 threadName = String8::format("C2-%d-CaptureSeq", in initialize()107 mCaptureSequencer->run(threadName.string()); in initialize()110 threadName = String8::format("C2-%d-JpegProc", in initialize()112 mJpegProcessor->run(threadName.string()); in initialize()135 threadName = String8::format("C2-%d-ZslProc", in initialize()[all …]
150 const char* threadName,
85 String8 threadName; in initialize() local87 threadName = String8::format("CDU-%d-FrameProc", mCameraId); in initialize()88 mFrameProcessor->run(threadName.string()); in initialize()
META-INF/ META-INF/MANIFEST.MF android/ android/databinding/ android/ ...