Searched refs:transformedBounds (Results 1 – 2 of 2) sorted by relevance
/frameworks/base/libs/hwui/ |
D | ClipArea.cpp | 34 static void handlePoint(Rect& transformedBounds, const Matrix4& transform, float x, float y) { in handlePoint() argument 39 transformedBounds.expandToCoverVertex(v.x, v.y); in handlePoint() 45 Rect transformedBounds = { kMaxFloat, kMaxFloat, kMinFloat, kMinFloat }; in transformAndCalculateBounds() local 46 handlePoint(transformedBounds, transform, r.left, r.top); in transformAndCalculateBounds() 47 handlePoint(transformedBounds, transform, r.right, r.top); in transformAndCalculateBounds() 48 handlePoint(transformedBounds, transform, r.left, r.bottom); in transformAndCalculateBounds() 49 handlePoint(transformedBounds, transform, r.right, r.bottom); in transformAndCalculateBounds() 50 return transformedBounds; in transformAndCalculateBounds() 149 bounds = tr.transformedBounds(); in calculateBounds() 151 bounds.intersect(tr.transformedBounds()); in calculateBounds()
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D | ClipArea.h | 44 Rect transformedBounds() const { in transformedBounds() function 45 Rect transformedBounds(transformAndCalculateBounds(mBounds, mTransform)); in transformedBounds() 46 return transformedBounds; in transformedBounds()
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