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Searched refs:twoSide (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/opengl/libagl/
Dlight.cpp370 const int twoSide = c->lighting.lightModel.twoSide; in lightVertex() local
401 s = (s<0) ? (twoSide?(-s):0) : s; in lightVertex()
412 s = (s<0) ? (twoSide?(-s):0) : s; in lightVertex()
458 c->lighting.lightModel.twoSide = param ? GL_TRUE : GL_FALSE; in lightModelx()
Dcontext.h316 GLboolean twoSide; member