/frameworks/compile/mclinker/unittests/ |
D | GraphTest.cpp | 40 ListDigraph::Node* u2 = graph.addNode(); in TEST_F() local 45 ASSERT_TRUE(u2 == u1->prev); in TEST_F() 48 ASSERT_TRUE(NULL == u2->first_in); in TEST_F() 49 ASSERT_TRUE(NULL == u2->first_out); in TEST_F() 50 ASSERT_TRUE(u3 == u2->prev); in TEST_F() 51 ASSERT_TRUE(u1 == u2->next); in TEST_F() 55 ASSERT_TRUE(u2 == u3->next); in TEST_F() 62 graph.erase(*u2); in TEST_F() 74 ASSERT_TRUE(NULL == u2->first_in); in TEST_F() 75 ASSERT_TRUE(NULL == u2->first_out); in TEST_F() [all …]
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/frameworks/base/libs/hwui/ |
D | Patch.cpp | 170 float u2 = std::max(0.0f, stepX - uOffset) / bitmapWidth; in generateRow() local 174 generateQuad(vertex, x1, y1, x2, y2, u1, v1, u2, v2, quadCount); in generateRow() 190 float u1, float v1, float u2, float v2, uint32_t& quadCount) { in generateQuad() argument 204 PATCH_LOGD(" right, bottom = %.2f, %.2f\t\tu2, v2 = %.8f, %.8f", x2, y2, u2, v2); in generateQuad() 215 mUvMapper.map(u1, v1, u2, v2); in generateQuad() 218 TextureVertex::set(vertex++, x2, y1, u2, v1); in generateQuad() 220 TextureVertex::set(vertex++, x2, y2, u2, v2); in generateQuad() 228 PATCH_LOGD(" right, bottom = %.2f, %.2f\t\tu2, v2 = %.8f, %.8f", x2, y2, u2, v2); in generateQuad()
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D | UvMapper.h | 101 void map(float& u1, float& v1, float& u2, float& v2) const { in map() argument 104 u2 = lerp(mMinU, mMaxU, u2); in map()
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D | FontRenderer.h | 142 float x2, float y2, float u2, float v2, 146 float x2, float y2, float u2, float v2, 150 float x2, float y2, float u2, float v2,
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D | Patch.h | 65 float u1, float v1, float u2, float v2, uint32_t& quadCount);
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D | FontRenderer.cpp | 501 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, in appendMeshQuadNoClip() argument 508 mCurrentCacheTexture->addQuad(x1, y1, u1, v1, x2, y2, u2, v2, in appendMeshQuadNoClip() 513 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, in appendMeshQuad() argument 521 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture); in appendMeshQuad() 536 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, in appendRotatedMeshQuad() argument 539 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture); in appendRotatedMeshQuad()
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D | LayerRenderer.cpp | 172 const float u2 = r->right * texX; in generateMesh() local 176 TextureVertex::set(mesh++, r->right, r->top, u2, v1); in generateMesh() 178 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2); in generateMesh()
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D | OpenGLRenderer.cpp | 1012 const float u2 = r->right * texX; in composeLayerRegion() local 1017 TextureVertex::set(mesh++, r->right, r->top, u2, v1); in composeLayerRegion() 1019 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2); in composeLayerRegion() 1606 float u2 = float(x + 1) / meshWidth; 1610 mapper.map(u1, v1, u2, v2); 1621 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]); 1625 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]); 1627 ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
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D | OpenGLRenderer.h | 790 void resetDrawTextureTexCoords(float u1, float v1, float u2, float v2);
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/frameworks/av/media/libstagefright/codecs/m4v_h263/dec/src/ |
D | conceal.cpp | 142 uint8 *y1, *y2, *u1, *u2, *v1, *v2; in CopyVopMB() local 158 u2 = prevFrame + size + chrstart; in CopyVopMB() 175 oscl_memcpy(u1, u2, B_SIZE); in CopyVopMB() 177 u2 += width_C; in CopyVopMB() 178 oscl_memcpy(u1, u2, B_SIZE); in CopyVopMB() 180 u2 += width_C; in CopyVopMB()
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/frameworks/base/libs/hwui/font/ |
D | Font.cpp | 171 float u2 = glyph->mBitmapMaxU; in drawCachedGlyph() local 176 nPenX + width, nPenY, u2, v2, in drawCachedGlyph() 177 nPenX + width, nPenY - height, u2, v1, in drawCachedGlyph() 200 float u2 = glyph->mBitmapMaxU; in drawCachedGlyphTransformed() local 206 p[1].x(), p[1].y(), u2, v2, in drawCachedGlyphTransformed() 207 p[2].x(), p[2].y(), u2, v1, in drawCachedGlyphTransformed() 266 const float u2 = glyph->mBitmapMaxU; in drawCachedGlyph() local 274 position->y() + destination[1].y(), u2, v2, in drawCachedGlyph() 276 position->y() + destination[2].y(), u2, v1, in drawCachedGlyph()
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D | CacheTexture.h | 162 float x2, float y2, float u2, float v2, in addQuad() argument 166 TextureVertex::set(mesh++, x2, y2, u2, v2); in addQuad()
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/frameworks/data-binding/compiler/src/test/java/android/databinding/tool/expr/ |
D | ExprModelTest.java | 332 IdentifierExpr u2 = lb.addVariable("u2", User.class.getCanonicalName(), null); in testPostConditionalDependencies() local 360 assertFlags(a, a, b, u1, u2, u1Name, u2Name); in testPostConditionalDependencies() 361 assertFlags(b, a, b, u1, u2, u1Name, u2Name, c, d, u1LastName, u2LastName, e); in testPostConditionalDependencies() 363 assertFlags(abCmp, a, b, u1, u2, u1Name, u2Name); in testPostConditionalDependencies() 369 Expr[] batch = {d, e, u1, u2, u1GetCondD, u2GetCondE, xxPlusU2getCondE, abTernary, in testPostConditionalDependencies() 373 assertExactMatch(firstRead, d, e, u1, u2); in testPostConditionalDependencies() 379 assertFlags(u2, bcTernary.getRequirementFlagIndex(false), in testPostConditionalDependencies() 385 assertFlags(abTernary, a, b, u1, u2, u1Name, u2Name); in testPostConditionalDependencies() 395 assertExactMatch(shouldRead, u2, u1LastName, u2LastName, bcTernary.getIfTrue(), bcTernary); in testPostConditionalDependencies() 397 assertExactMatch(firstRead, u1LastName, u2); in testPostConditionalDependencies() [all …]
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/frameworks/compile/slang/tests/F_union/ |
D | union.rs | 9 static union u2 {
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/frameworks/rs/driver/ |
D | rsdGL.h | 91 float x2, float y2, float z2, float u2, float v2,
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D | rsdGL.cpp | 536 float x2, float y2, float z2, float u2, float v2, in rsdGLDrawQuadTexCoords() argument 541 const float tex[] = {u1,v1, u2,v2, u3,v3, u4,v4}; in rsdGLDrawQuadTexCoords()
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D | rsdRuntimeStubs.cpp | 556 float x2, float y2, float z2, float u2, float v2, argument 577 const float tex[] = {u1,v1, u2,v2, u3,v3, u4,v4}; 738 float x2, float y2, float z2, float u2, float v2, argument 742 x2, y2, z2, u2, v2,
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/frameworks/rs/ |
D | rsFont.cpp | 100 float u2 = glyph->mBitmapMaxU; in drawCachedGlyph() local 108 nPenX + width, nPenY, 0, u2, v2, in drawCachedGlyph() 109 nPenX + width, nPenY - height, 0, u2, v1, in drawCachedGlyph() 667 float u2, float v2, in appendMeshQuad() argument 696 (*currentPos++) = u2; in appendMeshQuad()
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D | rsFont.h | 249 float u2, float v2,
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/frameworks/rs/api/ |
D | rs_graphics.spec | 516 arg: float u2
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/frameworks/base/media/tests/contents/media_api/music/ |
D | test_amr_ietf.amr | 164 …x�E���<~��V��!;t��o�<�p�OH4�v���<�ij'�^A�!�o0�yb,Y1��ꭧ'���<x�u2���{�\��9�*�3�����…
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/frameworks/rs/scriptc/ |
D | rs_graphics.rsh | 837 float z2, float u2, float v2, float x3, float y3, float z3, float u3,
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/frameworks/base/docs/html/guide/topics/renderscript/reference/ |
D | rs_graphics.jd | 1232 …loat y1, float z1, float u1, float v1, float x2, float y2, float z2, float u2, float v2, float x3,…
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