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Searched refs:unlock1D (Results 1 – 8 of 8) sorted by relevance

/frameworks/rs/
DrsProgramVertex.cpp59 rsc->mHal.funcs.allocation.unlock1D(rsc, mHal.state.constants[0]); in setup()
82 rsc->mHal.funcs.allocation.unlock1D(rsc, mHal.state.constants[0]); in setProjectionMatrix()
100 rsc->mHal.funcs.allocation.unlock1D(rsc, mHal.state.constants[0]); in setModelviewMatrix()
118 rsc->mHal.funcs.allocation.unlock1D(rsc, mHal.state.constants[0]); in setTextureMatrix()
135 rsc->mHal.funcs.allocation.unlock1D(rsc, mHal.state.constants[0]); in getProjectionMatrix()
148 rsc->mHal.funcs.allocation.unlock1D(rsc, mHal.state.constants[0]); in transformToScreen()
231 rsc->mHal.funcs.allocation.unlock1D(rsc, mDefaultAlloc.get()); in updateSize()
DrsScriptC_LibGL.cpp221 rsc->mHal.funcs.allocation.unlock1D(rsc, a); in rsrDrawTextAlloc()
253 rsc->mHal.funcs.allocation.unlock1D(rsc, a); in rsrMeasureTextAlloc()
DrsProgramFragment.cpp60 rsc->mHal.funcs.allocation.unlock1D(rsc, mHal.state.constants[0]); in setConstantColor()
DrsAllocation.cpp414 rsc->mHal.funcs.allocation.unlock1D(rsc, this); in unpackVec3Allocation()
429 rsc->mHal.funcs.allocation.unlock1D(rsc, this); in packVec3Allocation()
449 rsc->mHal.funcs.allocation.unlock1D(rsc, this); in serialize()
534 mRSC->mHal.funcs.allocation.unlock1D(mRSC, this); in freeChildrenUnlocked()
558 rsc->mHal.funcs.allocation.unlock1D(rsc, this); in resize1D()
DrsMesh.cpp262 rsc->mHal.funcs.allocation.unlock1D(rsc, posAlloc); in computeBBox()
DrsFont.cpp622 mRSC->mHal.funcs.allocation.unlock1D(mRSC, indexAlloc); in initVertexArrayBuffers()
623 mRSC->mHal.funcs.allocation.unlock1D(mRSC, vertexAlloc); in initVertexArrayBuffers()
DrsDriverLoader.cpp102 ret &= fn(RS_HAL_ALLOCATION_UNLOCK_1D, (void **)&rsc->mHal.funcs.allocation.unlock1D); in LoadHalTable()
Drs_hal.h243 void (*unlock1D)(const Context *rsc, const Allocation *alloc); member