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Searched refs:untransformedBounds (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
DOpenGLRenderer.cpp537 const Rect untransformedBounds(bounds); in calculateLayerBoundsAndClip() local
559 if (clip.intersect(untransformedBounds)) { in calculateLayerBoundsAndClip()
560 clip.translate(-untransformedBounds.left, -untransformedBounds.top); in calculateLayerBoundsAndClip()
561 bounds.set(untransformedBounds); in calculateLayerBoundsAndClip()