Searched refs:value_base (Results 1 – 4 of 4) sorted by relevance
/frameworks/base/core/jni/ |
D | android_opengl_GLES31.cpp | 1274 GLint *value_base = (GLint *) 0; in android_glProgramUniform1iv__III_3II() local 1291 value_base = (GLint *) in android_glProgramUniform1iv__III_3II() 1293 value = value_base + offset; in android_glProgramUniform1iv__III_3II() 1303 if (value_base) { in android_glProgramUniform1iv__III_3II() 1304 _env->ReleaseIntArrayElements(value_ref, (jint*)value_base, in android_glProgramUniform1iv__III_3II() 1344 GLint *value_base = (GLint *) 0; in android_glProgramUniform2iv__III_3II() local 1361 value_base = (GLint *) in android_glProgramUniform2iv__III_3II() 1363 value = value_base + offset; in android_glProgramUniform2iv__III_3II() 1373 if (value_base) { in android_glProgramUniform2iv__III_3II() 1374 _env->ReleaseIntArrayElements(value_ref, (jint*)value_base, in android_glProgramUniform2iv__III_3II() [all …]
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D | android_opengl_GLES30.cpp | 1103 GLfloat *value_base = (GLfloat *) 0; in android_glUniformMatrix2x3fv__IIZ_3FI() local 1120 value_base = (GLfloat *) in android_glUniformMatrix2x3fv__IIZ_3FI() 1122 value = value_base + offset; in android_glUniformMatrix2x3fv__IIZ_3FI() 1132 if (value_base) { in android_glUniformMatrix2x3fv__IIZ_3FI() 1133 _env->ReleaseFloatArrayElements(value_ref, (jfloat*)value_base, in android_glUniformMatrix2x3fv__IIZ_3FI() 1173 GLfloat *value_base = (GLfloat *) 0; in android_glUniformMatrix3x2fv__IIZ_3FI() local 1190 value_base = (GLfloat *) in android_glUniformMatrix3x2fv__IIZ_3FI() 1192 value = value_base + offset; in android_glUniformMatrix3x2fv__IIZ_3FI() 1202 if (value_base) { in android_glUniformMatrix3x2fv__IIZ_3FI() 1203 _env->ReleaseFloatArrayElements(value_ref, (jfloat*)value_base, in android_glUniformMatrix3x2fv__IIZ_3FI() [all …]
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D | android_opengl_EGL14.cpp | 488 EGLint *value_base = (EGLint *) 0; in android_eglGetConfigAttrib() local 511 value_base = (EGLint *) in android_eglGetConfigAttrib() 513 value = value_base + offset; in android_eglGetConfigAttrib() 523 if (value_base) { in android_eglGetConfigAttrib() 524 _env->ReleaseIntArrayElements(value_ref, (jint*)value_base, in android_eglGetConfigAttrib() 787 EGLint *value_base = (EGLint *) 0; in android_eglQuerySurface() local 810 value_base = (EGLint *) in android_eglQuerySurface() 812 value = value_base + offset; in android_eglQuerySurface() 822 if (value_base) { in android_eglQuerySurface() 823 _env->ReleaseIntArrayElements(value_ref, (jint*)value_base, in android_eglQuerySurface() [all …]
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D | android_opengl_GLES20.cpp | 5430 GLfloat *value_base = (GLfloat *) 0; in android_glUniformMatrix2fv__IIZ_3FI() local 5453 value_base = (GLfloat *) in android_glUniformMatrix2fv__IIZ_3FI() 5455 value = value_base + offset; in android_glUniformMatrix2fv__IIZ_3FI() 5465 if (value_base) { in android_glUniformMatrix2fv__IIZ_3FI() 5466 _env->ReleaseFloatArrayElements(value_ref, (jfloat*)value_base, in android_glUniformMatrix2fv__IIZ_3FI() 5520 GLfloat *value_base = (GLfloat *) 0; in android_glUniformMatrix3fv__IIZ_3FI() local 5543 value_base = (GLfloat *) in android_glUniformMatrix3fv__IIZ_3FI() 5545 value = value_base + offset; in android_glUniformMatrix3fv__IIZ_3FI() 5555 if (value_base) { in android_glUniformMatrix3fv__IIZ_3FI() 5556 _env->ReleaseFloatArrayElements(value_ref, (jfloat*)value_base, in android_glUniformMatrix3fv__IIZ_3FI() [all …]
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