Searched refs:velocityCoef (Results 1 – 2 of 2) sorted by relevance
317 float velocityCoef = 0.f; in computeScrollOffset() local323 velocityCoef = (d_sup - d_inf) / (t_sup - t_inf); in computeScrollOffset()324 distanceCoef = d_inf + (t - t_inf) * velocityCoef; in computeScrollOffset()327 mCurrVelocity = velocityCoef * mDistance / mDuration * 1000.0f; in computeScrollOffset()
922 float velocityCoef = 0.f; in update() local928 velocityCoef = (d_sup - d_inf) / (t_sup - t_inf); in update()929 distanceCoef = d_inf + (t - t_inf) * velocityCoef; in update()933 mCurrVelocity = velocityCoef * mSplineDistance / mSplineDuration * 1000.0f; in update()