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Searched refs:vertexAlloc (Results 1 – 2 of 2) sorted by relevance

/frameworks/rs/
DrsMesh.cpp122 Allocation *vertexAlloc = Allocation::createFromStream(rsc, stream); in createFromStream() local
123 vertexBuffers[vCount].set(vertexAlloc); in createFromStream()
DrsFont.cpp614 Allocation *vertexAlloc = Allocation::createAllocation(mRSC, vertexDataType.get(), in initVertexArrayBuffers() local
616 mTextMeshPtr = (float*)mRSC->mHal.funcs.allocation.lock1D(mRSC, vertexAlloc); in initVertexArrayBuffers()
619 mMesh->setVertexBuffer(vertexAlloc, 0); in initVertexArrayBuffers()
623 mRSC->mHal.funcs.allocation.unlock1D(mRSC, vertexAlloc); in initVertexArrayBuffers()