Searched refs:vertexBuffers (Results 1 – 6 of 6) sorted by relevance
30 mHal.state.vertexBuffers = nullptr; in Mesh()53 mHal.state.vertexBuffers = new Allocation *[mHal.state.vertexBuffersCount]; in Mesh()55 mHal.state.vertexBuffers[i] = nullptr; in Mesh()67 delete[] mHal.state.vertexBuffers; in ~Mesh()89 mHal.state.vertexBuffers[vCount]->serialize(rsc, stream); in serialize()117 ObjectBaseRef<Allocation> *vertexBuffers = nullptr; in createFromStream() local119 vertexBuffers = new ObjectBaseRef<Allocation>[vertexBuffersCount]; in createFromStream()123 vertexBuffers[vCount].set(vertexAlloc); in createFromStream()150 mesh->setVertexBuffer(vertexBuffers[vCount].get(), vCount); in createFromStream()158 delete[] vertexBuffers; in createFromStream()[all …]
45 Allocation **vertexBuffers; member69 mHal.state.vertexBuffers[index] = vb; in setVertexBuffer()
78 const Element *elem = mRSMesh->mHal.state.vertexBuffers[ct]->getType()->getElement(); in init()101 const Element *elem = mRSMesh->mHal.state.vertexBuffers[ct]->getType()->getElement(); in init()136 const Allocation *alloc = mRSMesh->mHal.state.vertexBuffers[ct]; in renderPrimitiveRange()146 Allocation *alloc = mRSMesh->mHal.state.vertexBuffers[allocIndex]; in renderPrimitiveRange()
355 Allocation[] vertexBuffers = new Allocation[mVertexTypeCount]; in create() local370 vertexBuffers[ct] = alloc; in create()395 newMesh.mVertexBuffers = vertexBuffers; in create()519 Allocation[] vertexBuffers = new Allocation[mVertexTypeCount]; in create() local523 vertexBuffers[ct] = entry.a; in create()539 newMesh.mVertexBuffers = vertexBuffers; in create()
35 rs_allocation returnAlloc = {mesh->mHal.state.vertexBuffers[index]}; in rsgMeshGetVertexAllocation()
292 void **vertexBuffers; member