Searched refs:willBeCleared (Results 1 – 2 of 2) sorted by relevance
48 static bool willBeCleared(const GraphicsControlBlock& gcb) { in willBeCleared() function108 if (!willBeCleared(gcb)) { in FrameSequence_gif()279 bool prevFrameDisposed = willBeCleared(prevGcb); in drawFrame()311 bool willBeCleared = gcb.DisposalMode == DISPOSE_BACKGROUND in drawFrame() local313 if (i == frameNr || !willBeCleared) { in drawFrame()
143 static bool willBeCleared(const WebPIterator& iter) { in willBeCleared() function339 if (i == frameNr || !willBeCleared(currIter)) { in drawFrame()