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/frameworks/native/services/surfaceflinger/
DLayer.cpp428 const Rect winCrop = activeCrop.transform( in computeCrop() local
435 float insetL = winCrop.left * xScale; in computeCrop()
436 float insetT = winCrop.top * yScale; in computeCrop()
437 float insetR = (winWidth - winCrop.right ) * xScale; in computeCrop()
438 float insetB = (winHeight - winCrop.bottom) * yScale; in computeCrop()