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/frameworks/native/opengl/libagl/
Dprimitives.cpp770 int wscale = 32 - gglClz(w0|w1|w2); in lerp_texcoords_w() local
774 sc += wscale - 16; in lerp_texcoords_w()
811 s0 = gglMulx(s0, w0, wscale); in lerp_texcoords_w()
812 t0 = gglMulx(t0, w0, wscale); in lerp_texcoords_w()
813 s1 = gglMulx(s1, w1, wscale); in lerp_texcoords_w()
814 t1 = gglMulx(t1, w1, wscale); in lerp_texcoords_w()
815 s2 = gglMulx(s2, w2, wscale); in lerp_texcoords_w()
816 t2 = gglMulx(t2, w2, wscale); in lerp_texcoords_w()