Searched refs:yCount (Results 1 – 2 of 2) sorted by relevance
57 uint32_t yCount = patch->numYDivs; in Patch() local59 uint32_t maxVertices = ((xCount + 1) * (yCount + 1) - emptyQuads) * 4; in Patch()69 const uint32_t yStretchCount = (yCount + 1) >> 1; in Patch()91 for (uint32_t i = 1; i < yCount; i += 2) { in Patch()111 for (uint32_t i = 0; i < yCount; i++) { in Patch()
283 private native boolean setShaderTileCounts(int xCount, int yCount); in setShaderTileCounts() argument