Searched refs:ymin (Results 1 – 2 of 2) sorted by relevance
505 GLfloat xmin, xmax, ymin, ymax; in gluPerspective() local508 ymin = -ymax; in gluPerspective()509 xmin = ymin * aspect; in gluPerspective()513 (GLfixed)(ymin * 65536), (GLfixed)(ymax * 65536), in gluPerspective()
1557 uint32_t ymin = static_cast<uint32_t>(entry.data.i32[1]); in DngCreator_setup() local1565 ymin = 0; in DngCreator_setup()1568 uint32_t activeArea[] = {ymin, xmin, ymin + height, xmin + width}; in DngCreator_setup()1659 uint32_t ymin = static_cast<uint32_t>(entry.data.i32[1]); in DngCreator_setup() local1665 ymin, in DngCreator_setup()