Searched refs:yuvTexStrideV (Results 1 – 5 of 5) sorted by relevance
31 int yuvTexStrideV = (yuvTexStrideY/2 + 0xf) & ~0xf; in fillYV12Buffer() local32 int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * h/2; in fillYV12Buffer()33 int yuvTexStrideU = yuvTexStrideV; in fillYV12Buffer()43 buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 0] = in fillYV12Buffer()44 buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 1] = in fillYV12Buffer()45 buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 0] = in fillYV12Buffer()46 buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 1] = in fillYV12Buffer()59 int yuvTexStrideV = (yuvTexStrideY/2 + 0xf) & ~0xf; in fillYV12BufferRect() local60 int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * h/2; in fillYV12BufferRect()61 int yuvTexStrideU = yuvTexStrideV; in fillYV12BufferRect()[all …]
240 int yuvTexStrideV = (yuvTexStrideY/2 + 0xf) & ~0xf; in TEST_F() local241 int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * texHeight/2; in TEST_F()242 int yuvTexStrideU = yuvTexStrideV; in TEST_F()262 img[yuvTexOffsetV + (y/2)*yuvTexStrideV + x/2] = 128; in TEST_F()
86 const int yuvTexStrideV = (yuvTexStrideY/2 + 0xf) & ~0xf; variable87 const int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * yuvTexHeight/2;88 const int yuvTexStrideU = yuvTexStrideV;113 buf[yuvTexOffsetV + (y * yuvTexStrideV) + x] = intensity; in setupYuvTexSurface()115 buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 0] = in setupYuvTexSurface()116 buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 1] = in setupYuvTexSurface()117 buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 0] = in setupYuvTexSurface()118 buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 1] = intensity; in setupYuvTexSurface()
200 int yuvTexStrideV = (yuvTexStrideY/2 + 0xf) & ~0xf; in setupYuvTexSurface() local201 int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * yuvTexHeight/2; in setupYuvTexSurface()202 int yuvTexStrideU = yuvTexStrideV; in setupYuvTexSurface()218 buf[yuvTexOffsetV + (y * yuvTexStrideV) + x] = intensity; in setupYuvTexSurface()220 buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 0] = in setupYuvTexSurface()221 buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 1] = in setupYuvTexSurface()222 buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 0] = in setupYuvTexSurface()223 buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 1] = intensity; in setupYuvTexSurface()
547 int yuvTexStrideV = (yuvTexStrideY/2 + 0xf) & ~0xf; in fillYV12Buffer() local548 int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * h/2; in fillYV12Buffer()549 int yuvTexStrideU = yuvTexStrideV; in fillYV12Buffer()559 buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 0] = in fillYV12Buffer()560 buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 1] = in fillYV12Buffer()561 buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 0] = in fillYV12Buffer()562 buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 1] = in fillYV12Buffer()576 int yuvTexStrideV = (yuvTexStrideY/2 + 0xf) & ~0xf; in fillYV12BufferRect() local577 int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * h/2; in fillYV12BufferRect()578 int yuvTexStrideU = yuvTexStrideV; in fillYV12BufferRect()[all …]