Searched refs:env (Results 1 – 6 of 6) sorted by relevance
/sdk/eclipse/plugins/com.android.ide.eclipse.ndk/src/com/android/ide/eclipse/ndk/internal/build/ |
D | NdkCommandLauncher.java | 57 public Process execute(IPath commandPath, String[] args, String[] env, IPath changeToDirectory, in execute() argument 89 return super.execute(commandPath, args, env, changeToDirectory, monitor); in execute()
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/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/assetstudio/ |
D | CreateAssetSetWizardState.java | 113 GraphicsEnvironment env = GraphicsEnvironment.getLocalGraphicsEnvironment(); in getTextFont() local 114 String[] fontNames = env.getAvailableFontFamilyNames(); in getTextFont()
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/sdk/eclipse/plugins/com.android.ide.eclipse.ndk/src/com/android/ide/eclipse/ndk/internal/discovery/ |
D | NdkDiscoveryUpdater.java | 68 String[] env = calcEnvironment(); in runUpdate() local 71 Process proc = new NdkCommandLauncher().execute(commandPath, args, env, in runUpdate() 102 proc = new NdkCommandLauncher().execute(new Path(mCommand), args, env, in runUpdate()
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/sdk/eclipse/ |
D | dictionary.txt | 100 env
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/sdk/find_java/ |
D | find_java.bat | 17 rem to use. The script changes the "java_exe" env variable. The variable
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/ |
D | entries.in | 269 void, glGetTexEnvfv, GLenum env, GLenum pname, GLfloat* params 270 void, glGetTexEnviv, GLenum env, GLenum pname, GLint* params 271 void, glGetTexEnvxv, GLenum env, GLenum pname, GLfixed* params 272 void, glGetTexEnvxvOES, GLenum env, GLenum pname, GLfixed* params
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