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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/views/detail/
DShaderUniformDetailsProvider.java60 IGLProperty uniform = getShaderUniformProperty(state); in updateControl() local
61 if (uniform instanceof GLCompositeProperty) { in updateControl()
62 GLCompositeProperty uniformProperty = (GLCompositeProperty) uniform; in updateControl()