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/system/core/libpixelflinger/codeflinger/
Dtexturing.cpp1079 int Ni = incoming.size(); in modulate() local
1090 } else if (Ni == 1) { in modulate()
1098 if ((Nt + Ni) > 32) { in modulate()
1102 shift += Ni-8; in modulate()
1103 Ni = 8; in modulate()
1107 if (Nt >= Ni) { in modulate()
1119 ADD(AL, 0, dest.reg, inReg, reg_imm(inReg, LSR, Ni-1)); in modulate()
1120 if (Nt<16 && Ni<16) SMULBB(AL, dest.reg, texel.reg, dest.reg); in modulate()
1122 dest.l = Ni; in modulate()
1123 dest.h = Nt + Ni; in modulate()
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