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Searched refs:dzdx (Results 1 – 4 of 4) sorted by relevance

/system/core/libpixelflinger/codeflinger/
DGGLAssembler.cpp420 int dzdx = scratches.obtain(); in build_scanline_prolog() local
422 CONTEXT_LOAD(dzdx, generated_vars.dzdx); // 1.31 fixed-point in build_scanline_prolog()
424 MLA(AL, 0, parts.z.reg, Rx, dzdx, ydzdy); in build_scanline_prolog()
428 int Rs = dzdx; in build_scanline_prolog()
793 int dzdx = scratches.obtain(); in build_iterate_z() local
794 CONTEXT_LOAD(dzdx, generated_vars.dzdx); // stall in build_iterate_z()
795 ADD(AL, 0, parts.z.reg, parts.z.reg, dzdx); in build_iterate_z()
/system/core/libpixelflinger/include/private/pixelflinger/
Dggl_context.h468 GGLfixed32 dzdx;
497 int32_t dzdx;
/system/core/libpixelflinger/
Dscanline.cpp672 GGLfixed z = (xs * c->shade.dzdx) + ci.ydzdy; in scanline()
937 z += c->shade.dzdx; in scanline()
1646 ci.ydzdy = interpolate(ys, c->shade.z0, c->shade.dzdx, c->shade.dzdy); in init_y()
1679 gen.dzdx = c->shade.dzdx; in init_y()
Dpixelflinger.cpp256 c->shade.dzdx = grad[1]; in ggl_zGrad3xv()