Searched refs:fallback (Results 1 – 2 of 2) sorted by relevance
583 void setFallback(bool fallback) { in setFallback() argument584 if (fallback) { in setFallback()987 KeyStore(Entropy* entropy, keymaster1_device_t* device, keymaster1_device_t* fallback) in KeyStore() argument990 , mFallbackDevice(fallback) in KeyStore()2217 const keymaster1_device_t* fallback = mKeyStore->getFallbackDevice(); in addRngEntropy() local2224 if (fallback->add_rng_entropy) { in addRngEntropy()2225 fallbackResult = fallback->add_rng_entropy(fallback, data, dataLength); in addRngEntropy()2252 const keymaster1_device_t* fallback = mKeyStore->getFallbackDevice(); in generateKey() local2274 if (rc && fallback->generate_key != NULL) { in generateKey()2278 } else if (fallback->add_rng_entropy) { in generateKey()[all …]
20 # This is the fallback configuration if the