Searched refs:key_map (Results 1 – 1 of 1) sorted by relevance
155 } key_map[] = { variable305 for (x = 0; key_map[x].name != NULL; x++) in uinput_create()306 ioctl(fd, UI_SET_KEYBIT, key_map[x].mapped_id); in uinput_create()593 for (i = 0; key_map[i].name != NULL; i++) { in handle_rc_passthrough_cmd()594 if (p_remote_cmd->rc_id == key_map[i].avrcp) { in handle_rc_passthrough_cmd()595 BTIF_TRACE_DEBUG("%s: %s %s", __FUNCTION__, key_map[i].name, status); in handle_rc_passthrough_cmd()604 if ((key_map[i].release_quirk == 1) && (pressed == 0)) in handle_rc_passthrough_cmd()607 __FUNCTION__, key_map[i].name); in handle_rc_passthrough_cmd()610 send_key(uinput_fd, key_map[i].mapped_id, pressed); in handle_rc_passthrough_cmd()611 if ((key_map[i].release_quirk == 1) && (pressed == 1)) in handle_rc_passthrough_cmd()[all …]