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Searched refs:multiTexture (Results 1 – 2 of 2) sorted by relevance

/system/core/libpixelflinger/codeflinger/
Dtexturing.cpp337 const bool multiTexture = mTextureMachine.activeUnits > 1; in init_textures() local
391 if (!multiTexture && !mBlending && !mDithering && !mFog && in init_textures()
435 const bool multiTexture = mTextureMachine.activeUnits > 1; in build_textures() local
657 const bool multiTexture = mTextureMachine.activeUnits > 1; in build_iterate_texture_coordinates() local
982 const bool multiTexture = mTextureMachine.activeUnits > 1; in build_texture_environment() local
994 if (multiTexture && in build_texture_environment()
DGGLAssembler.cpp515 const bool multiTexture = mTextureMachine.activeUnits > 1; in build_incoming_component() local
527 need_extract |= multiTexture; in build_incoming_component()