Searched refs:network (Results 1 – 7 of 7) sorted by relevance
153 Network* network = getNetworkLocked(netId); in setDefaultNetwork() local154 if (!network) { in setDefaultNetwork()158 if (network->getType() != Network::PHYSICAL) { in setDefaultNetwork()162 if (int ret = static_cast<PhysicalNetwork*>(network)->addAsDefault()) { in setDefaultNetwork()168 Network* network = getNetworkLocked(mDefaultNetId); in setDefaultNetwork() local169 if (!network || network->getType() != Network::PHYSICAL) { in setDefaultNetwork()173 if (int ret = static_cast<PhysicalNetwork*>(network)->removeAsDefault()) { in setDefaultNetwork()276 Network* network = getNetworkLocked(netId); in isVirtualNetwork() local277 return network && network->getType() == Network::VIRTUAL; in isVirtualNetwork()336 Network* network = getNetworkLocked(netId); in destroyNetwork() local[all …]
3 This document lists all of the network ports used by bluedroid. It should be
138 UINT8 network; in bta_ag_add_record() local183 network = (features & BTA_AG_FEAT_REJECT) ? 1 : 0; in bta_ag_add_record()185 UINT_DESC_TYPE, 1, &network); in bta_ag_add_record()
61 density, network operator, etc.
131 Remove all forward network connections.
198 Bring the network interface <interface> online.
371 # basic network init