Searched defs:bindingPoint (Results 1 – 5 of 5) sorted by relevance
1643 const int bindingPoint = 0; in runComputeShader() local1655 const int bindingPoint = (m_computeCmd) ? (1) : (0); in runComputeShader() local1667 …const int bindingPoint = (m_computeCmd && m_computeData) ? (2) : (m_computeCmd || m_computeData)… in runComputeShader() local1804 const int bindingPoint = 0; in runComputeShader() local1830 const int bindingPoint = 0; in runComputeShader() local1858 const int bindingPoint = 0; in runComputeShader() local
240 …t, const char* name, const char* desc, glw::GLenum queryTarget, glw::GLenum bindingPoint, QueryTyp… in BufferBindingCase()
944 void generateDeclaration (std::ostream& src, const BufferBlock& block, int bindingPoint) in generateDeclaration()1301 int bindingPoint = 0; in generateComputeShader() local2229 int bindingPoint = 0; in iterate() local
977 void SamplerBindingRenderCase::initializeTexture (glw::GLint bindingPoint, glw::GLint textureName, … in initializeTexture()
2413 DataBuffer** bindingPoint = DE_NULL; in setBufferBinding() local