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Searched defs:drawBuffers (Results 1 – 5 of 5) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fDrawBuffersIndexedTests.cpp387 const vector<DrawBufferInfo>& drawBuffers, in genRenderbuffers()
792 const vector<DrawBufferInfo>& drawBuffers, in renderRefQuad()
818 …edBlendEq (const BlendState& pre, const BlendState post, const vector<DrawBufferInfo>& drawBuffers) in requiresAdvancedBlendEq()
854 …ommonBlendState, const BlendState& postCommonBlendState, const vector<DrawBufferInfo>& drawBuffers) in genFragmentSource()
950 …ommonBlendState, const BlendState& postCommonBlendState, const vector<DrawBufferInfo>& drawBuffers) in genShaderSources()
970 const vector<DrawBufferInfo>& drawBuffers, in renderQuad()
1068 const vector<DrawBufferInfo>& drawBuffers) in logTestCaseInfo()
1113 const vector<DrawBufferInfo>& drawBuffers) in runTest()
1151 const vector<DrawBufferInfo>& drawBuffers, in DrawBuffersIndexedTest()
1301 …andom& rng, BlendState& preCommon, BlendState& postCommon, vector<DrawBufferInfo>& drawBuffers, in… in genRandomTest()
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/external/deqp/modules/gles3/functional/
Des3fShaderFragDataTests.cpp295 const deUint32 drawBuffers[] = { GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1 }; in iterate() local
Des3fFragmentOutputTests.cpp569 vector<deUint32> drawBuffers (numAttachments); in iterate() local
/external/deqp/modules/glshared/
DglsShaderExecUtil.cpp781 vector<deUint32> drawBuffers(m_outLocationSymbols.size()); in execute() local
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl143 glDrawBuffersFunc drawBuffers; variable