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Searched defs:fragSource (Results 1 – 7 of 7) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fShaderSwitchTests.cpp55 …nst char* description, bool isVertexCase, const char* vtxSource, const char* fragSource, ShaderEva… in ShaderSwitchCase()
Des3fTransformFeedbackTests.cpp325 …ShaderSources (const ProgramSpec& spec, std::string& vertSource, std::string& fragSource, bool poi… in genShaderSources()
424 std::string vertSource, fragSource; in createVertexCaptureProgram() local
Des3fShaderApiTests.cpp460 const char* fragSource = getSimpleShaderSource(glu::SHADERTYPE_FRAGMENT); in compileShaders() local
/external/jmonkeyengine/engine/src/core/com/jme3/asset/
DDesktopAssetManager.java396 String fragSource = (String) loadAsset(new AssetKey(fragName)); in loadShader() local
/external/deqp/modules/gles2/functional/
Des2fShaderApiTests.cpp406 const char* fragSource = getSimpleShaderSource(glu::SHADERTYPE_FRAGMENT); in compileShaders() local
/external/deqp/modules/glshared/
DglsLongStressCase.cpp726 void Program::setSources (const string& vertSource, const string& fragSource) in setSources()
/external/deqp/modules/gles31/functional/
Des31fTextureBorderClampTests.cpp1295 std::ostringstream fragSource; in genGatherProgram() local