Searched defs:getInputs (Results 1 – 4 of 4) sorted by relevance
/external/deqp/framework/referencerenderer/ |
D | rrShaders.hpp | 106 const std::vector<VertexInputInfo>& getInputs() const { return m_inputs; } in getInputs() function in rr::VertexShader 127 const std::vector<FragmentInputInfo>& getInputs() const { return m_inputs; } in getInputs() function in rr::FragmentShader 183 const std::vector<GeometryInputInfo>& getInputs (void) const { return m_inputs; } in getInputs() function in rr::GeometryShader
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/external/deqp/framework/randomshaders/ |
D | rsgShader.hpp | 109 std::vector<ShaderInput*>& getInputs (void) { return m_inputs; } in getInputs() function in rsg::Shader 113 const std::vector<ShaderInput*>& getInputs (void) const { return m_inputs; } in getInputs() function in rsg::Shader
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/external/clang/include/clang/Driver/ |
D | Action.h | 95 ActionList &getInputs() { return Inputs; } in getInputs() function 96 const ActionList &getInputs() const { return Inputs; } in getInputs() function
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderAtomicOpTests.cpp | 265 void getInputs (int numValues, int stride, void* inputs) const in getInputs() function in deqp::gles31::Functional::ShaderAtomicAddCase 419 void getInputs (int numValues, int stride, void* inputs) const in getInputs() function in deqp::gles31::Functional::ShaderAtomicMinCase 501 void getInputs (int numValues, int stride, void* inputs) const in getInputs() function in deqp::gles31::Functional::ShaderAtomicMaxCase 585 void getInputs (int numValues, int stride, void* inputs) const in getInputs() function in deqp::gles31::Functional::ShaderAtomicAndCase 655 void getInputs (int numValues, int stride, void* inputs) const in getInputs() function in deqp::gles31::Functional::ShaderAtomicOrCase 723 void getInputs (int numValues, int stride, void* inputs) const in getInputs() function in deqp::gles31::Functional::ShaderAtomicXorCase 807 void getInputs (int numValues, int stride, void* inputs) const in getInputs() function in deqp::gles31::Functional::ShaderAtomicExchangeCase
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