Searched defs:hasShader (Results 1 – 5 of 5) sorted by relevance
/external/skia/gm/ | ||
D | modecolorfilters.cpp | 131 bool hasShader = NULL == paint.getShader(); in onDraw() local |
/external/deqp/framework/opengl/ | ||
D | gluShaderProgram.hpp | 184 …bool hasShader (glu::ShaderType shaderType) const { return !m_shaders[shaderType].emp… in hasShader() function in glu::ShaderProgram |
/external/skia/src/svg/ | ||
D | SkSVGDevice.cpp | 397 bool hasShader = SkToBool(paint.getShader()); in addResources() local |
/external/deqp/modules/gles2/functional/ | ||
D | es2fShaderApiTests.cpp | 245 bool ShaderAllocator::hasShader (const glu::ShaderType shaderType) in hasShader() function in deqp::gles2::Functional::__anon43fcf5650111::ShaderAllocator |
/external/deqp/modules/gles3/functional/ | ||
D | es3fShaderApiTests.cpp | 298 bool ShaderAllocator::hasShader (const glu::ShaderType shaderType) in hasShader() function in deqp::gles3::Functional::__anon4e5cec070111::ShaderAllocator |