1 /*
2 * Copyright 2013 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "SkDisplacementMapEffect.h"
9 #include "SkReadBuffer.h"
10 #include "SkWriteBuffer.h"
11 #include "SkUnPreMultiply.h"
12 #include "SkColorPriv.h"
13 #if SK_SUPPORT_GPU
14 #include "GrContext.h"
15 #include "GrCoordTransform.h"
16 #include "GrInvariantOutput.h"
17 #include "effects/GrTextureDomain.h"
18 #include "gl/GrGLProcessor.h"
19 #include "gl/builders/GrGLProgramBuilder.h"
20 #endif
21
22 namespace {
23
24 #define kChannelSelectorKeyBits 3; // Max value is 4, so 3 bits are required at most
25
26 template<SkDisplacementMapEffect::ChannelSelectorType type>
getValue(SkColor,const SkUnPreMultiply::Scale *)27 uint32_t getValue(SkColor, const SkUnPreMultiply::Scale*) {
28 SkDEBUGFAIL("Unknown channel selector");
29 return 0;
30 }
31
getValue(SkColor l,const SkUnPreMultiply::Scale * table)32 template<> uint32_t getValue<SkDisplacementMapEffect::kR_ChannelSelectorType>(
33 SkColor l, const SkUnPreMultiply::Scale* table) {
34 return SkUnPreMultiply::ApplyScale(table[SkGetPackedA32(l)], SkGetPackedR32(l));
35 }
36
getValue(SkColor l,const SkUnPreMultiply::Scale * table)37 template<> uint32_t getValue<SkDisplacementMapEffect::kG_ChannelSelectorType>(
38 SkColor l, const SkUnPreMultiply::Scale* table) {
39 return SkUnPreMultiply::ApplyScale(table[SkGetPackedA32(l)], SkGetPackedG32(l));
40 }
41
getValue(SkColor l,const SkUnPreMultiply::Scale * table)42 template<> uint32_t getValue<SkDisplacementMapEffect::kB_ChannelSelectorType>(
43 SkColor l, const SkUnPreMultiply::Scale* table) {
44 return SkUnPreMultiply::ApplyScale(table[SkGetPackedA32(l)], SkGetPackedB32(l));
45 }
46
getValue(SkColor l,const SkUnPreMultiply::Scale *)47 template<> uint32_t getValue<SkDisplacementMapEffect::kA_ChannelSelectorType>(
48 SkColor l, const SkUnPreMultiply::Scale*) {
49 return SkGetPackedA32(l);
50 }
51
52 template<SkDisplacementMapEffect::ChannelSelectorType typeX,
53 SkDisplacementMapEffect::ChannelSelectorType typeY>
computeDisplacement(const SkVector & scale,SkBitmap * dst,SkBitmap * displ,const SkIPoint & offset,SkBitmap * src,const SkIRect & bounds)54 void computeDisplacement(const SkVector& scale, SkBitmap* dst,
55 SkBitmap* displ, const SkIPoint& offset,
56 SkBitmap* src,
57 const SkIRect& bounds)
58 {
59 static const SkScalar Inv8bit = SkScalarInvert(255);
60 const int srcW = src->width();
61 const int srcH = src->height();
62 const SkVector scaleForColor = SkVector::Make(SkScalarMul(scale.fX, Inv8bit),
63 SkScalarMul(scale.fY, Inv8bit));
64 const SkVector scaleAdj = SkVector::Make(SK_ScalarHalf - SkScalarMul(scale.fX, SK_ScalarHalf),
65 SK_ScalarHalf - SkScalarMul(scale.fY, SK_ScalarHalf));
66 const SkUnPreMultiply::Scale* table = SkUnPreMultiply::GetScaleTable();
67 SkPMColor* dstPtr = dst->getAddr32(0, 0);
68 for (int y = bounds.top(); y < bounds.bottom(); ++y) {
69 const SkPMColor* displPtr = displ->getAddr32(bounds.left() + offset.fX,
70 y + offset.fY);
71 for (int x = bounds.left(); x < bounds.right(); ++x, ++displPtr) {
72 const SkScalar displX = SkScalarMul(scaleForColor.fX,
73 SkIntToScalar(getValue<typeX>(*displPtr, table))) + scaleAdj.fX;
74 const SkScalar displY = SkScalarMul(scaleForColor.fY,
75 SkIntToScalar(getValue<typeY>(*displPtr, table))) + scaleAdj.fY;
76 // Truncate the displacement values
77 const int srcX = x + SkScalarTruncToInt(displX);
78 const int srcY = y + SkScalarTruncToInt(displY);
79 *dstPtr++ = ((srcX < 0) || (srcX >= srcW) || (srcY < 0) || (srcY >= srcH)) ?
80 0 : *(src->getAddr32(srcX, srcY));
81 }
82 }
83 }
84
85 template<SkDisplacementMapEffect::ChannelSelectorType typeX>
computeDisplacement(SkDisplacementMapEffect::ChannelSelectorType yChannelSelector,const SkVector & scale,SkBitmap * dst,SkBitmap * displ,const SkIPoint & offset,SkBitmap * src,const SkIRect & bounds)86 void computeDisplacement(SkDisplacementMapEffect::ChannelSelectorType yChannelSelector,
87 const SkVector& scale, SkBitmap* dst,
88 SkBitmap* displ, const SkIPoint& offset,
89 SkBitmap* src,
90 const SkIRect& bounds)
91 {
92 switch (yChannelSelector) {
93 case SkDisplacementMapEffect::kR_ChannelSelectorType:
94 computeDisplacement<typeX, SkDisplacementMapEffect::kR_ChannelSelectorType>(
95 scale, dst, displ, offset, src, bounds);
96 break;
97 case SkDisplacementMapEffect::kG_ChannelSelectorType:
98 computeDisplacement<typeX, SkDisplacementMapEffect::kG_ChannelSelectorType>(
99 scale, dst, displ, offset, src, bounds);
100 break;
101 case SkDisplacementMapEffect::kB_ChannelSelectorType:
102 computeDisplacement<typeX, SkDisplacementMapEffect::kB_ChannelSelectorType>(
103 scale, dst, displ, offset, src, bounds);
104 break;
105 case SkDisplacementMapEffect::kA_ChannelSelectorType:
106 computeDisplacement<typeX, SkDisplacementMapEffect::kA_ChannelSelectorType>(
107 scale, dst, displ, offset, src, bounds);
108 break;
109 case SkDisplacementMapEffect::kUnknown_ChannelSelectorType:
110 default:
111 SkDEBUGFAIL("Unknown Y channel selector");
112 }
113 }
114
computeDisplacement(SkDisplacementMapEffect::ChannelSelectorType xChannelSelector,SkDisplacementMapEffect::ChannelSelectorType yChannelSelector,const SkVector & scale,SkBitmap * dst,SkBitmap * displ,const SkIPoint & offset,SkBitmap * src,const SkIRect & bounds)115 void computeDisplacement(SkDisplacementMapEffect::ChannelSelectorType xChannelSelector,
116 SkDisplacementMapEffect::ChannelSelectorType yChannelSelector,
117 const SkVector& scale, SkBitmap* dst,
118 SkBitmap* displ, const SkIPoint& offset,
119 SkBitmap* src,
120 const SkIRect& bounds)
121 {
122 switch (xChannelSelector) {
123 case SkDisplacementMapEffect::kR_ChannelSelectorType:
124 computeDisplacement<SkDisplacementMapEffect::kR_ChannelSelectorType>(
125 yChannelSelector, scale, dst, displ, offset, src, bounds);
126 break;
127 case SkDisplacementMapEffect::kG_ChannelSelectorType:
128 computeDisplacement<SkDisplacementMapEffect::kG_ChannelSelectorType>(
129 yChannelSelector, scale, dst, displ, offset, src, bounds);
130 break;
131 case SkDisplacementMapEffect::kB_ChannelSelectorType:
132 computeDisplacement<SkDisplacementMapEffect::kB_ChannelSelectorType>(
133 yChannelSelector, scale, dst, displ, offset, src, bounds);
134 break;
135 case SkDisplacementMapEffect::kA_ChannelSelectorType:
136 computeDisplacement<SkDisplacementMapEffect::kA_ChannelSelectorType>(
137 yChannelSelector, scale, dst, displ, offset, src, bounds);
138 break;
139 case SkDisplacementMapEffect::kUnknown_ChannelSelectorType:
140 default:
141 SkDEBUGFAIL("Unknown X channel selector");
142 }
143 }
144
channel_selector_type_is_valid(SkDisplacementMapEffect::ChannelSelectorType cst)145 bool channel_selector_type_is_valid(SkDisplacementMapEffect::ChannelSelectorType cst) {
146 switch (cst) {
147 case SkDisplacementMapEffect::kUnknown_ChannelSelectorType:
148 case SkDisplacementMapEffect::kR_ChannelSelectorType:
149 case SkDisplacementMapEffect::kG_ChannelSelectorType:
150 case SkDisplacementMapEffect::kB_ChannelSelectorType:
151 case SkDisplacementMapEffect::kA_ChannelSelectorType:
152 return true;
153 default:
154 break;
155 }
156 return false;
157 }
158
159 } // end namespace
160
161 ///////////////////////////////////////////////////////////////////////////////
162
Create(ChannelSelectorType xChannelSelector,ChannelSelectorType yChannelSelector,SkScalar scale,SkImageFilter * displacement,SkImageFilter * color,const CropRect * cropRect)163 SkDisplacementMapEffect* SkDisplacementMapEffect::Create(ChannelSelectorType xChannelSelector,
164 ChannelSelectorType yChannelSelector,
165 SkScalar scale,
166 SkImageFilter* displacement,
167 SkImageFilter* color,
168 const CropRect* cropRect) {
169 if (!channel_selector_type_is_valid(xChannelSelector) ||
170 !channel_selector_type_is_valid(yChannelSelector)) {
171 return NULL;
172 }
173
174 SkImageFilter* inputs[2] = { displacement, color };
175 return SkNEW_ARGS(SkDisplacementMapEffect, (xChannelSelector, yChannelSelector, scale,
176 inputs, cropRect));
177 }
178
SkDisplacementMapEffect(ChannelSelectorType xChannelSelector,ChannelSelectorType yChannelSelector,SkScalar scale,SkImageFilter * inputs[2],const CropRect * cropRect)179 SkDisplacementMapEffect::SkDisplacementMapEffect(ChannelSelectorType xChannelSelector,
180 ChannelSelectorType yChannelSelector,
181 SkScalar scale,
182 SkImageFilter* inputs[2],
183 const CropRect* cropRect)
184 : INHERITED(2, inputs, cropRect)
185 , fXChannelSelector(xChannelSelector)
186 , fYChannelSelector(yChannelSelector)
187 , fScale(scale)
188 {
189 }
190
~SkDisplacementMapEffect()191 SkDisplacementMapEffect::~SkDisplacementMapEffect() {
192 }
193
CreateProc(SkReadBuffer & buffer)194 SkFlattenable* SkDisplacementMapEffect::CreateProc(SkReadBuffer& buffer) {
195 SK_IMAGEFILTER_UNFLATTEN_COMMON(common, 2);
196 ChannelSelectorType xsel = (ChannelSelectorType)buffer.readInt();
197 ChannelSelectorType ysel = (ChannelSelectorType)buffer.readInt();
198 SkScalar scale = buffer.readScalar();
199 return Create(xsel, ysel, scale, common.getInput(0), common.getInput(1), &common.cropRect());
200 }
201
flatten(SkWriteBuffer & buffer) const202 void SkDisplacementMapEffect::flatten(SkWriteBuffer& buffer) const {
203 this->INHERITED::flatten(buffer);
204 buffer.writeInt((int) fXChannelSelector);
205 buffer.writeInt((int) fYChannelSelector);
206 buffer.writeScalar(fScale);
207 }
208
onFilterImage(Proxy * proxy,const SkBitmap & src,const Context & ctx,SkBitmap * dst,SkIPoint * offset) const209 bool SkDisplacementMapEffect::onFilterImage(Proxy* proxy,
210 const SkBitmap& src,
211 const Context& ctx,
212 SkBitmap* dst,
213 SkIPoint* offset) const {
214 SkBitmap displ = src, color = src;
215 const SkImageFilter* colorInput = getColorInput();
216 const SkImageFilter* displInput = getDisplacementInput();
217 SkIPoint colorOffset = SkIPoint::Make(0, 0), displOffset = SkIPoint::Make(0, 0);
218 if ((colorInput && !colorInput->filterImage(proxy, src, ctx, &color, &colorOffset)) ||
219 (displInput && !displInput->filterImage(proxy, src, ctx, &displ, &displOffset))) {
220 return false;
221 }
222 if ((displ.colorType() != kN32_SkColorType) ||
223 (color.colorType() != kN32_SkColorType)) {
224 return false;
225 }
226 SkIRect bounds;
227 // Since computeDisplacement does bounds checking on color pixel access, we don't need to pad
228 // the color bitmap to bounds here.
229 if (!this->applyCropRect(ctx, color, colorOffset, &bounds)) {
230 return false;
231 }
232 SkIRect displBounds;
233 if (!this->applyCropRect(ctx, proxy, displ, &displOffset, &displBounds, &displ)) {
234 return false;
235 }
236 if (!bounds.intersect(displBounds)) {
237 return false;
238 }
239 SkAutoLockPixels alp_displacement(displ), alp_color(color);
240 if (!displ.getPixels() || !color.getPixels()) {
241 return false;
242 }
243
244 if (!dst->tryAllocPixels(color.info().makeWH(bounds.width(), bounds.height()))) {
245 return false;
246 }
247
248 SkVector scale = SkVector::Make(fScale, fScale);
249 ctx.ctm().mapVectors(&scale, 1);
250 SkIRect colorBounds = bounds;
251 colorBounds.offset(-colorOffset);
252
253 computeDisplacement(fXChannelSelector, fYChannelSelector, scale, dst,
254 &displ, colorOffset - displOffset, &color, colorBounds);
255
256 offset->fX = bounds.left();
257 offset->fY = bounds.top();
258 return true;
259 }
260
computeFastBounds(const SkRect & src,SkRect * dst) const261 void SkDisplacementMapEffect::computeFastBounds(const SkRect& src, SkRect* dst) const {
262 if (getColorInput()) {
263 getColorInput()->computeFastBounds(src, dst);
264 } else {
265 *dst = src;
266 }
267 dst->outset(fScale * SK_ScalarHalf, fScale * SK_ScalarHalf);
268 }
269
onFilterBounds(const SkIRect & src,const SkMatrix & ctm,SkIRect * dst) const270 bool SkDisplacementMapEffect::onFilterBounds(const SkIRect& src, const SkMatrix& ctm,
271 SkIRect* dst) const {
272 SkIRect bounds = src;
273 SkVector scale = SkVector::Make(fScale, fScale);
274 ctm.mapVectors(&scale, 1);
275 bounds.outset(SkScalarCeilToInt(scale.fX * SK_ScalarHalf),
276 SkScalarCeilToInt(scale.fY * SK_ScalarHalf));
277 if (getColorInput()) {
278 return getColorInput()->filterBounds(bounds, ctm, dst);
279 }
280 *dst = bounds;
281 return true;
282 }
283
284 #ifndef SK_IGNORE_TO_STRING
toString(SkString * str) const285 void SkDisplacementMapEffect::toString(SkString* str) const {
286 str->appendf("SkDisplacementMapEffect: (");
287 str->appendf("scale: %f ", fScale);
288 str->appendf("displacement: (");
289 if (this->getDisplacementInput()) {
290 this->getDisplacementInput()->toString(str);
291 }
292 str->appendf(") color: (");
293 if (this->getColorInput()) {
294 this->getColorInput()->toString(str);
295 }
296 str->appendf("))");
297 }
298 #endif
299
300 ///////////////////////////////////////////////////////////////////////////////
301
302 #if SK_SUPPORT_GPU
303 class GrGLDisplacementMapEffect : public GrGLFragmentProcessor {
304 public:
305 GrGLDisplacementMapEffect(const GrProcessor&);
306 virtual ~GrGLDisplacementMapEffect();
307
308 virtual void emitCode(GrGLFPBuilder*,
309 const GrFragmentProcessor&,
310 const char* outputColor,
311 const char* inputColor,
312 const TransformedCoordsArray&,
313 const TextureSamplerArray&) override;
314
315 static inline void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessorKeyBuilder*);
316
317 void setData(const GrGLProgramDataManager&, const GrProcessor&) override;
glDomain() const318 const GrTextureDomain::GLDomain& glDomain() const { return fGLDomain; }
319
320 private:
321 SkDisplacementMapEffect::ChannelSelectorType fXChannelSelector;
322 SkDisplacementMapEffect::ChannelSelectorType fYChannelSelector;
323 GrGLProgramDataManager::UniformHandle fScaleUni;
324 GrTextureDomain::GLDomain fGLDomain;
325
326 typedef GrGLFragmentProcessor INHERITED;
327 };
328
329 ///////////////////////////////////////////////////////////////////////////////
330
331 class GrDisplacementMapEffect : public GrFragmentProcessor {
332 public:
Create(SkDisplacementMapEffect::ChannelSelectorType xChannelSelector,SkDisplacementMapEffect::ChannelSelectorType yChannelSelector,SkVector scale,GrTexture * displacement,const SkMatrix & offsetMatrix,GrTexture * color,const SkISize & colorDimensions)333 static GrFragmentProcessor* Create(
334 SkDisplacementMapEffect::ChannelSelectorType xChannelSelector,
335 SkDisplacementMapEffect::ChannelSelectorType yChannelSelector, SkVector scale,
336 GrTexture* displacement, const SkMatrix& offsetMatrix, GrTexture* color,
337 const SkISize& colorDimensions) {
338 return SkNEW_ARGS(GrDisplacementMapEffect, (xChannelSelector,
339 yChannelSelector,
340 scale,
341 displacement,
342 offsetMatrix,
343 color,
344 colorDimensions));
345 }
346
347 virtual ~GrDisplacementMapEffect();
348
getGLProcessorKey(const GrGLSLCaps & caps,GrProcessorKeyBuilder * b) const349 virtual void getGLProcessorKey(const GrGLSLCaps& caps,
350 GrProcessorKeyBuilder* b) const override {
351 GrGLDisplacementMapEffect::GenKey(*this, caps, b);
352 }
353
createGLInstance() const354 GrGLFragmentProcessor* createGLInstance() const override {
355 return SkNEW_ARGS(GrGLDisplacementMapEffect, (*this));
356 }
357
xChannelSelector() const358 SkDisplacementMapEffect::ChannelSelectorType xChannelSelector() const
359 { return fXChannelSelector; }
yChannelSelector() const360 SkDisplacementMapEffect::ChannelSelectorType yChannelSelector() const
361 { return fYChannelSelector; }
scale() const362 const SkVector& scale() const { return fScale; }
363
name() const364 const char* name() const override { return "DisplacementMap"; }
domain() const365 const GrTextureDomain& domain() const { return fDomain; }
366
367 private:
368 bool onIsEqual(const GrFragmentProcessor&) const override;
369
370 void onComputeInvariantOutput(GrInvariantOutput* inout) const override;
371
372 GrDisplacementMapEffect(SkDisplacementMapEffect::ChannelSelectorType xChannelSelector,
373 SkDisplacementMapEffect::ChannelSelectorType yChannelSelector,
374 const SkVector& scale,
375 GrTexture* displacement, const SkMatrix& offsetMatrix,
376 GrTexture* color,
377 const SkISize& colorDimensions);
378
379 GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
380
381 GrCoordTransform fDisplacementTransform;
382 GrTextureAccess fDisplacementAccess;
383 GrCoordTransform fColorTransform;
384 GrTextureDomain fDomain;
385 GrTextureAccess fColorAccess;
386 SkDisplacementMapEffect::ChannelSelectorType fXChannelSelector;
387 SkDisplacementMapEffect::ChannelSelectorType fYChannelSelector;
388 SkVector fScale;
389
390 typedef GrFragmentProcessor INHERITED;
391 };
392
filterImageGPU(Proxy * proxy,const SkBitmap & src,const Context & ctx,SkBitmap * result,SkIPoint * offset) const393 bool SkDisplacementMapEffect::filterImageGPU(Proxy* proxy, const SkBitmap& src, const Context& ctx,
394 SkBitmap* result, SkIPoint* offset) const {
395 SkBitmap colorBM = src;
396 SkIPoint colorOffset = SkIPoint::Make(0, 0);
397 if (getColorInput() && !getColorInput()->getInputResultGPU(proxy, src, ctx, &colorBM,
398 &colorOffset)) {
399 return false;
400 }
401 SkBitmap displacementBM = src;
402 SkIPoint displacementOffset = SkIPoint::Make(0, 0);
403 if (getDisplacementInput() &&
404 !getDisplacementInput()->getInputResultGPU(proxy, src, ctx, &displacementBM,
405 &displacementOffset)) {
406 return false;
407 }
408 SkIRect bounds;
409 // Since GrDisplacementMapEffect does bounds checking on color pixel access, we don't need to
410 // pad the color bitmap to bounds here.
411 if (!this->applyCropRect(ctx, colorBM, colorOffset, &bounds)) {
412 return false;
413 }
414 SkIRect displBounds;
415 if (!this->applyCropRect(ctx, proxy, displacementBM,
416 &displacementOffset, &displBounds, &displacementBM)) {
417 return false;
418 }
419 if (!bounds.intersect(displBounds)) {
420 return false;
421 }
422 GrTexture* color = colorBM.getTexture();
423 GrTexture* displacement = displacementBM.getTexture();
424 GrContext* context = color->getContext();
425
426 GrSurfaceDesc desc;
427 desc.fFlags = kRenderTarget_GrSurfaceFlag;
428 desc.fWidth = bounds.width();
429 desc.fHeight = bounds.height();
430 desc.fConfig = kSkia8888_GrPixelConfig;
431
432 SkAutoTUnref<GrTexture> dst(context->textureProvider()->refScratchTexture(desc,
433 GrTextureProvider::kApprox_ScratchTexMatch));
434
435 if (!dst) {
436 return false;
437 }
438
439 SkVector scale = SkVector::Make(fScale, fScale);
440 ctx.ctm().mapVectors(&scale, 1);
441
442 GrPaint paint;
443 SkMatrix offsetMatrix = GrCoordTransform::MakeDivByTextureWHMatrix(displacement);
444 offsetMatrix.preTranslate(SkIntToScalar(colorOffset.fX - displacementOffset.fX),
445 SkIntToScalar(colorOffset.fY - displacementOffset.fY));
446
447 paint.addColorProcessor(
448 GrDisplacementMapEffect::Create(fXChannelSelector,
449 fYChannelSelector,
450 scale,
451 displacement,
452 offsetMatrix,
453 color,
454 colorBM.dimensions()))->unref();
455 SkIRect colorBounds = bounds;
456 colorBounds.offset(-colorOffset);
457 SkMatrix matrix;
458 matrix.setTranslate(-SkIntToScalar(colorBounds.x()),
459 -SkIntToScalar(colorBounds.y()));
460 context->drawRect(dst->asRenderTarget(), GrClip::WideOpen(), paint, matrix,
461 SkRect::Make(colorBounds));
462 offset->fX = bounds.left();
463 offset->fY = bounds.top();
464 WrapTexture(dst, bounds.width(), bounds.height(), result);
465 return true;
466 }
467
468 ///////////////////////////////////////////////////////////////////////////////
469
GrDisplacementMapEffect(SkDisplacementMapEffect::ChannelSelectorType xChannelSelector,SkDisplacementMapEffect::ChannelSelectorType yChannelSelector,const SkVector & scale,GrTexture * displacement,const SkMatrix & offsetMatrix,GrTexture * color,const SkISize & colorDimensions)470 GrDisplacementMapEffect::GrDisplacementMapEffect(
471 SkDisplacementMapEffect::ChannelSelectorType xChannelSelector,
472 SkDisplacementMapEffect::ChannelSelectorType yChannelSelector,
473 const SkVector& scale,
474 GrTexture* displacement,
475 const SkMatrix& offsetMatrix,
476 GrTexture* color,
477 const SkISize& colorDimensions)
478 : fDisplacementTransform(kLocal_GrCoordSet, offsetMatrix, displacement,
479 GrTextureParams::kNone_FilterMode)
480 , fDisplacementAccess(displacement)
481 , fColorTransform(kLocal_GrCoordSet, color, GrTextureParams::kNone_FilterMode)
482 , fDomain(GrTextureDomain::MakeTexelDomain(color, SkIRect::MakeSize(colorDimensions)),
483 GrTextureDomain::kDecal_Mode)
484 , fColorAccess(color)
485 , fXChannelSelector(xChannelSelector)
486 , fYChannelSelector(yChannelSelector)
487 , fScale(scale) {
488 this->initClassID<GrDisplacementMapEffect>();
489 this->addCoordTransform(&fDisplacementTransform);
490 this->addTextureAccess(&fDisplacementAccess);
491 this->addCoordTransform(&fColorTransform);
492 this->addTextureAccess(&fColorAccess);
493 }
494
~GrDisplacementMapEffect()495 GrDisplacementMapEffect::~GrDisplacementMapEffect() {
496 }
497
onIsEqual(const GrFragmentProcessor & sBase) const498 bool GrDisplacementMapEffect::onIsEqual(const GrFragmentProcessor& sBase) const {
499 const GrDisplacementMapEffect& s = sBase.cast<GrDisplacementMapEffect>();
500 return fXChannelSelector == s.fXChannelSelector &&
501 fYChannelSelector == s.fYChannelSelector &&
502 fScale == s.fScale;
503 }
504
onComputeInvariantOutput(GrInvariantOutput * inout) const505 void GrDisplacementMapEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const {
506 // Any displacement offset bringing a pixel out of bounds will output a color of (0,0,0,0),
507 // so the only way we'd get a constant alpha is if the input color image has a constant alpha
508 // and no displacement offset push any texture coordinates out of bounds OR if the constant
509 // alpha is 0. Since this isn't trivial to compute at this point, let's assume the output is
510 // not of constant color when a displacement effect is applied.
511 inout->setToUnknown(GrInvariantOutput::kWillNot_ReadInput);
512 }
513
514 ///////////////////////////////////////////////////////////////////////////////
515
516 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrDisplacementMapEffect);
517
TestCreate(SkRandom * random,GrContext *,const GrDrawTargetCaps &,GrTexture * textures[])518 GrFragmentProcessor* GrDisplacementMapEffect::TestCreate(SkRandom* random,
519 GrContext*,
520 const GrDrawTargetCaps&,
521 GrTexture* textures[]) {
522 int texIdxDispl = random->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx :
523 GrProcessorUnitTest::kAlphaTextureIdx;
524 int texIdxColor = random->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx :
525 GrProcessorUnitTest::kAlphaTextureIdx;
526 static const int kMaxComponent = 4;
527 SkDisplacementMapEffect::ChannelSelectorType xChannelSelector =
528 static_cast<SkDisplacementMapEffect::ChannelSelectorType>(
529 random->nextRangeU(1, kMaxComponent));
530 SkDisplacementMapEffect::ChannelSelectorType yChannelSelector =
531 static_cast<SkDisplacementMapEffect::ChannelSelectorType>(
532 random->nextRangeU(1, kMaxComponent));
533 SkVector scale = SkVector::Make(random->nextRangeScalar(0, 100.0f),
534 random->nextRangeScalar(0, 100.0f));
535 SkISize colorDimensions;
536 colorDimensions.fWidth = random->nextRangeU(0, textures[texIdxColor]->width());
537 colorDimensions.fHeight = random->nextRangeU(0, textures[texIdxColor]->height());
538 return GrDisplacementMapEffect::Create(xChannelSelector, yChannelSelector, scale,
539 textures[texIdxDispl], SkMatrix::I(),
540 textures[texIdxColor], colorDimensions);
541 }
542
543 ///////////////////////////////////////////////////////////////////////////////
544
GrGLDisplacementMapEffect(const GrProcessor & proc)545 GrGLDisplacementMapEffect::GrGLDisplacementMapEffect(const GrProcessor& proc)
546 : fXChannelSelector(proc.cast<GrDisplacementMapEffect>().xChannelSelector())
547 , fYChannelSelector(proc.cast<GrDisplacementMapEffect>().yChannelSelector()) {
548 }
549
~GrGLDisplacementMapEffect()550 GrGLDisplacementMapEffect::~GrGLDisplacementMapEffect() {
551 }
552
emitCode(GrGLFPBuilder * builder,const GrFragmentProcessor & fp,const char * outputColor,const char * inputColor,const TransformedCoordsArray & coords,const TextureSamplerArray & samplers)553 void GrGLDisplacementMapEffect::emitCode(GrGLFPBuilder* builder,
554 const GrFragmentProcessor& fp,
555 const char* outputColor,
556 const char* inputColor,
557 const TransformedCoordsArray& coords,
558 const TextureSamplerArray& samplers) {
559 const GrTextureDomain& domain = fp.cast<GrDisplacementMapEffect>().domain();
560 sk_ignore_unused_variable(inputColor);
561
562 fScaleUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility,
563 kVec2f_GrSLType, kDefault_GrSLPrecision, "Scale");
564 const char* scaleUni = builder->getUniformCStr(fScaleUni);
565 const char* dColor = "dColor";
566 const char* cCoords = "cCoords";
567 const char* nearZero = "1e-6"; // Since 6.10352e−5 is the smallest half float, use
568 // a number smaller than that to approximate 0, but
569 // leave room for 32-bit float GPU rounding errors.
570
571 GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
572 fsBuilder->codeAppendf("\t\tvec4 %s = ", dColor);
573 fsBuilder->appendTextureLookup(samplers[0], coords[0].c_str(), coords[0].getType());
574 fsBuilder->codeAppend(";\n");
575
576 // Unpremultiply the displacement
577 fsBuilder->codeAppendf("\t\t%s.rgb = (%s.a < %s) ? vec3(0.0) : clamp(%s.rgb / %s.a, 0.0, 1.0);",
578 dColor, dColor, nearZero, dColor, dColor);
579 SkString coords2D = fsBuilder->ensureFSCoords2D(coords, 1);
580 fsBuilder->codeAppendf("\t\tvec2 %s = %s + %s*(%s.",
581 cCoords, coords2D.c_str(), scaleUni, dColor);
582
583 switch (fXChannelSelector) {
584 case SkDisplacementMapEffect::kR_ChannelSelectorType:
585 fsBuilder->codeAppend("r");
586 break;
587 case SkDisplacementMapEffect::kG_ChannelSelectorType:
588 fsBuilder->codeAppend("g");
589 break;
590 case SkDisplacementMapEffect::kB_ChannelSelectorType:
591 fsBuilder->codeAppend("b");
592 break;
593 case SkDisplacementMapEffect::kA_ChannelSelectorType:
594 fsBuilder->codeAppend("a");
595 break;
596 case SkDisplacementMapEffect::kUnknown_ChannelSelectorType:
597 default:
598 SkDEBUGFAIL("Unknown X channel selector");
599 }
600
601 switch (fYChannelSelector) {
602 case SkDisplacementMapEffect::kR_ChannelSelectorType:
603 fsBuilder->codeAppend("r");
604 break;
605 case SkDisplacementMapEffect::kG_ChannelSelectorType:
606 fsBuilder->codeAppend("g");
607 break;
608 case SkDisplacementMapEffect::kB_ChannelSelectorType:
609 fsBuilder->codeAppend("b");
610 break;
611 case SkDisplacementMapEffect::kA_ChannelSelectorType:
612 fsBuilder->codeAppend("a");
613 break;
614 case SkDisplacementMapEffect::kUnknown_ChannelSelectorType:
615 default:
616 SkDEBUGFAIL("Unknown Y channel selector");
617 }
618 fsBuilder->codeAppend("-vec2(0.5));\t\t");
619
620 fGLDomain.sampleTexture(fsBuilder, domain, outputColor, SkString(cCoords), samplers[1]);
621 fsBuilder->codeAppend(";\n");
622 }
623
setData(const GrGLProgramDataManager & pdman,const GrProcessor & proc)624 void GrGLDisplacementMapEffect::setData(const GrGLProgramDataManager& pdman,
625 const GrProcessor& proc) {
626 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMapEffect>();
627 GrTexture* colorTex = displacementMap.texture(1);
628 SkScalar scaleX = displacementMap.scale().fX / colorTex->width();
629 SkScalar scaleY = displacementMap.scale().fY / colorTex->height();
630 pdman.set2f(fScaleUni, SkScalarToFloat(scaleX),
631 colorTex->origin() == kTopLeft_GrSurfaceOrigin ?
632 SkScalarToFloat(scaleY) : SkScalarToFloat(-scaleY));
633 fGLDomain.setData(pdman, displacementMap.domain(), colorTex->origin());
634 }
635
GenKey(const GrProcessor & proc,const GrGLSLCaps &,GrProcessorKeyBuilder * b)636 void GrGLDisplacementMapEffect::GenKey(const GrProcessor& proc,
637 const GrGLSLCaps&, GrProcessorKeyBuilder* b) {
638 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMapEffect>();
639
640 uint32_t xKey = displacementMap.xChannelSelector();
641 uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBits;
642
643 b->add32(xKey | yKey);
644 }
645 #endif
646
647