Searched refs:HasSpillSlot (Results 1 – 4 of 4) sorted by relevance
380 if (current->HasSpillSlot() || instruction->IsConstant()) { in ProcessInstruction()487 if (current->GetParent()->HasSpillSlot() in ValidateIntervals()582 DCHECK(!current->IsFixed() && !current->HasSpillSlot()); in LinearScan()1083 DCHECK(!interval->IsFixed() && !interval->HasSpillSlot()); in AddSorted()1206 if (parent->HasSpillSlot()) { in AllocateSpillSlotFor()1490 if (current->HasSpillSlot() && current->HasRegister()) { in ConnectSiblings()1569 if ((current->GetType() == Primitive::kPrimNot) && current->GetParent()->HasSpillSlot()) { in ConnectSiblings()1683 } else if (current->HasSpillSlot()) { in Resolve()1686 } else if (current->HasSpillSlot()) { in Resolve()
496 } else if (GetParent()->HasSpillSlot()) { in ToLocation()
382 bool HasSpillSlot() const { return spill_slot_ != kNoSpillSlot; } in HasSpillSlot() function
897 && interval->HasSpillSlot()) { in ClearSpillSlotsFromLoopPhisInStackMap()