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/art/test/
DREADME.txt10 in the "src2" directory are compiled separately but to the same output
11 directory; this can be used to exercise "API mismatch" situations by
12 replacing class files created in the first pass. The "src-ex" directory
/art/compiler/dwarf/
Dheaders.h163 for (const std::string& directory : include_directories) { in WriteDebugLineTable() local
164 writer.PushData(directory.data(), directory.size() + 1); in WriteDebugLineTable()
/art/tools/dexfuzz/
DREADME35 4. Create a new directory, and place some DEX files in here. These are the seed files
37 5. Create a directory on your device that mutated test files can be pushed to and
69 Add in --execute-dir=<dir on device> if you want to specify an execution directory.
80 - Files will always be executed in the same directory where you are executing DexFuzz.
/art/test/134-nodex2oat-nofallback/
Dexpected.txt23 …ck.odex (error Failed to open oat filename for reading: No such file or directory) (no dalvik_cach…
54 …ck.odex (error Failed to open oat filename for reading: No such file or directory) (no dalvik_cach…
/art/tools/
Dlibcore_failures.txt18 description: "Differences between vogar and cts in user directory",
/art/cmdline/
DREADME.md6 This directory contains the classes that do common command line tool initialization and parsing. The
/art/
DNOTICE243 have its own individual LICENSE.TXT file in the directory in which it appears.