Searched refs:effects (Results 1 – 4 of 4) sorted by relevance
30 SideEffects effects = GetBlockEffects(block); in Run() local31 DCHECK(!effects.HasSideEffects() && !effects.HasDependencies()); in Run()33 effects = GetLoopEffects(block); in Run()34 DCHECK(!effects.HasSideEffects() && !effects.HasDependencies()); in Run()43 SideEffects effects = SideEffects::None(); in Run() local48 effects = effects.Union(instruction->GetSideEffects()); in Run()49 if (effects.HasAllSideEffects()) { in Run()54 block_effects_.Put(block->GetBlockId(), effects); in Run()58 UpdateLoopEffects(block->GetLoopInformation(), effects); in Run()68 UpdateLoopEffects(block->GetLoopInformation(), effects); in Run()[all …]
44 void UpdateLoopEffects(HLoopInformation* info, SideEffects effects);
1 Tests the effects of missing classes.
2 used to not take into account all side effects between