Searched refs:is_all_free_after (Results 1 – 1 of 1) sorted by relevance
941 bool is_all_free_after = true; in MergeThreadLocalFreeBitMapToAllocBitMap() local958 is_all_free_after = in MergeThreadLocalFreeBitMapToAllocBitMap()959 is_all_free_after && GetBitmapLastVectorMask(num_of_slots, num_vec) == vec_after; in MergeThreadLocalFreeBitMapToAllocBitMap()961 is_all_free_after = false; in MergeThreadLocalFreeBitMapToAllocBitMap()966 *is_all_free_after_out = is_all_free_after; in MergeThreadLocalFreeBitMapToAllocBitMap()