Searched refs:spill_shifts (Results 1 – 1 of 1) sorted by relevance
109 uint32_t spill_shifts = 0; in ComputeRegister() local114 spill_shifts++; in ComputeRegister()116 spill_shifts--; // wind back one as we want the last match in ComputeRegister()117 return spill_shifts; in ComputeRegister()