Searched refs:stack_entries_ (Results 1 – 1 of 1) sorted by relevance
1137 stack_entries_(0), in BuildNativeCallFrameStateMachine()1156 stack_entries_++; // TODO: have a field for pointer length as multiple of 32b in AdvancePointer()1172 stack_entries_++; in AdvanceHandleScope()1192 stack_entries_++; in AdvanceInt()1216 (stack_entries_ & 1) == 1; // counter is odd in LongStackNeedsPadding()1235 stack_entries_++; in AdvanceLong()1239 stack_entries_++; in AdvanceLong()1243 stack_entries_ += 2; in AdvanceLong()1270 stack_entries_++; in AdvanceFloat()1297 (stack_entries_ & 1) == 1; // counter is odd in DoubleStackNeedsPadding()[all …]