Searched refs:va (Results 1 – 4 of 4) sorted by relevance
180 Alignment va = VERTICAL_ALIGNMENTS[i]; in populate() local183 lp.setGravity(va.gravity | Gravity.CENTER_HORIZONTAL); in populate()186 v.setText(va.name); in populate()204 Alignment va = VERTICAL_ALIGNMENTS[i]; in populate() local208 lp.setGravity(va.gravity | ha.gravity); in populate()
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39 …LineJointDef.apply(this,arguments)}function va(){va.b2MouseJoint.apply(this,arguments);this.constr… function48 …Box2D.Dynamics.Joints.b2LineJointDef=ua;Box2D.Dynamics.Joints.b2MouseJoint=va;Box2D.Dynamics.Joint…