/external/deqp/framework/common/ |
D | tcuTexVerifierUtil.cpp | 77 if (x >= ex) faces[numFaces++] = CUBEFACE_POSITIVE_X; in getPossibleCubeFaces() 96 faces[numFaces++] = CUBEFACE_POSITIVE_X; in getPossibleCubeFaces()
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D | tcuTexture.cpp | 1997 return x >= 0.0f ? CUBEFACE_POSITIVE_X : CUBEFACE_NEGATIVE_X; in selectCubeFace() 2010 return x >= 0.0f ? CUBEFACE_POSITIVE_X : CUBEFACE_NEGATIVE_X; in selectCubeFace() 2022 return x >= 0.0f ? CUBEFACE_POSITIVE_X : CUBEFACE_NEGATIVE_X; in selectCubeFace() 2027 return x >= 0.0f ? CUBEFACE_POSITIVE_X : CUBEFACE_NEGATIVE_X; in selectCubeFace() 2045 case CUBEFACE_POSITIVE_X: sc = -rz; tc = -ry; ma = +rx; break; in projectToFace() 2089 …case CUBEFACE_POSITIVE_X: canonizedCoords = IVec3(size-1, size-1-coords.y(), size-1-coords.x())… in remapCubeEdgeCoords() 2103 …return CubeFaceIntCoords(CUBEFACE_POSITIVE_X, IVec2(size-1-canonizedCoords.z(), size-1-canonizedCo… in remapCubeEdgeCoords() 3407 case CUBEFACE_POSITIVE_X: return str << "CUBEFACE_POSITIVE_X"; in operator <<()
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D | tcuTexture.hpp | 434 CUBEFACE_POSITIVE_X, enumerator
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D | tcuTextureUtil.cpp | 990 case CUBEFACE_POSITIVE_X: return 0; in getCubeArrayFaceIndex()
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D | tcuTexLookupVerifier.cpp | 2092 case CUBEFACE_POSITIVE_X: maNdx = 0; sNdx = 2; tNdx = 1; break; in computeCubeLodBoundsFromDerivates()
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/external/deqp/modules/glshared/ |
D | glsSamplerObjectTest.cpp | 436 refTexture.allocLevel(tcu::CUBEFACE_POSITIVE_X, 0); in createTextureCube() 443 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_POSITIVE_X), tcu::Vec4(0.… in createTextureCube() 962 refTexture.allocLevel(tcu::CUBEFACE_POSITIVE_X, 0); in createTextureCube() 972 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_POSITIVE_X), tcu::Vec4(0.… in createTextureCube() 981 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_POSITIVE_X), tcu::Vec4(0.… in createTextureCube()
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D | glsTextureTestUtil.cpp | 619 case tcu::CUBEFACE_POSITIVE_X: maNdx = 0; sNdx = 2; tNdx = 1; break; in computeCubeLodFromDerivates() 1581 case tcu::CUBEFACE_POSITIVE_X: texCoord = texCoordPosX; break; in computeQuadTexCoordCube() 1607 …case tcu::CUBEFACE_POSITIVE_X: mRow = 0; sRow = 2; tRow = 1; sSign = -1.0f; tSign = -1.0f; brea… in computeQuadTexCoordCube() 1650 …case tcu::CUBEFACE_POSITIVE_X: mRow = 0; sRow = 2; tRow = 1; sSign = -1.0f; tSign = -1.0f; brea… in computeQuadTexCoordCubeArray()
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D | glsLongStressCase.cpp | 200 case tcu::CUBEFACE_POSITIVE_X: return GL_TEXTURE_CUBE_MAP_POSITIVE_X; in cubeFaceToGLFace()
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/external/deqp/modules/gles31/functional/ |
D | es31fFboColorbufferTests.cpp | 80 case 0: return tcu::CUBEFACE_POSITIVE_X; in getCubeFaceFromNdx()
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D | es31fTextureFormatTests.cpp | 56 case 0: return tcu::CUBEFACE_POSITIVE_X; in getCubeFaceFromNdx()
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D | es31fTextureFilteringTests.cpp | 61 case tcu::CUBEFACE_POSITIVE_X: return "+X"; in getFaceDesc()
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D | es31fTextureSpecificationTests.cpp | 90 case 0: return tcu::CUBEFACE_POSITIVE_X; in getCubeFaceFromNdx()
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D | es31fShaderImageLoadStoreTests.cpp | 282 case tcu::CUBEFACE_POSITIVE_X: return GL_TEXTURE_CUBE_MAP_POSITIVE_X; in cubeFaceToGLFace() 467 tcu::CUBEFACE_POSITIVE_X, in glslImageFuncZToCubeFace()
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D | es31fCopyImageTests.cpp | 1140 …const tcu::TextureFormat format = refTexture.getLevelFace(0, tcu::CUBEFACE_POSITIVE_X).getForma… in verifyTextureCubemapView()
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/external/deqp/framework/opengl/ |
D | gluTextureUtil.cpp | 822 case tcu::CUBEFACE_POSITIVE_X: return GL_TEXTURE_CUBE_MAP_POSITIVE_X; in getGLCubeFace() 837 case GL_TEXTURE_CUBE_MAP_POSITIVE_X: return tcu::CUBEFACE_POSITIVE_X; in getCubeFaceFromGL()
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/external/deqp/modules/gles3/accuracy/ |
D | es3aTextureFilteringTests.cpp | 507 int texCoordSRow = face == tcu::CUBEFACE_NEGATIVE_X || face == tcu::CUBEFACE_POSITIVE_X ? 2 : 0; in renderFaces()
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/external/deqp/modules/gles2/accuracy/ |
D | es2aTextureFilteringTests.cpp | 497 int texCoordSRow = face == tcu::CUBEFACE_NEGATIVE_X || face == tcu::CUBEFACE_POSITIVE_X ? 2 : 0; in renderFaces()
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureSpecificationTests.cpp | 308 case tcu::CUBEFACE_POSITIVE_X: texCoords[fragNdx] = tcu::Vec3(+1.0f, -y, -x); break; in shadeFragments() 400 , m_texCubePosXShader (tcu::CUBEFACE_POSITIVE_X) in TextureSpecCase()
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D | es2fTextureFilteringTests.cpp | 520 case tcu::CUBEFACE_POSITIVE_X: return "+X"; in getFaceDesc()
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D | es2fTextureCompletenessTests.cpp | 968 …text(), "npot_size_level_0_pos_x", "", IVec2(64, 64), IVec2(63, 63), 0, tcu::CUBEFACE_POSITIVE_X)); in init()
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D | es2fNegativeTextureApiTests.cpp | 52 case tcu::CUBEFACE_POSITIVE_X: return GL_TEXTURE_CUBE_MAP_POSITIVE_X; in cubeFaceToGLFace()
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/external/deqp/modules/gles3/functional/ |
D | es3fFboColorbufferTests.cpp | 352 tcu::CUBEFACE_POSITIVE_X, in render()
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D | es3fTextureShadowTests.cpp | 584 case tcu::CUBEFACE_POSITIVE_X: return "+X"; in getFaceDesc()
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D | es3fTextureFilteringTests.cpp | 547 case tcu::CUBEFACE_POSITIVE_X: return "+X"; in getFaceDesc()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 124 case Framebuffer::TEXTARGET_CUBE_MAP_POSITIVE_X: return tcu::CUBEFACE_POSITIVE_X; in texTargetToFace() 149 case GL_TEXTURE_CUBE_MAP_POSITIVE_X: return tcu::CUBEFACE_POSITIVE_X; in mapGLCubeFace()
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