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Searched refs:CUBEFACE_POSITIVE_X (Results 1 – 25 of 27) sorted by relevance

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/external/deqp/framework/common/
DtcuTexVerifierUtil.cpp77 if (x >= ex) faces[numFaces++] = CUBEFACE_POSITIVE_X; in getPossibleCubeFaces()
96 faces[numFaces++] = CUBEFACE_POSITIVE_X; in getPossibleCubeFaces()
DtcuTexture.cpp1997 return x >= 0.0f ? CUBEFACE_POSITIVE_X : CUBEFACE_NEGATIVE_X; in selectCubeFace()
2010 return x >= 0.0f ? CUBEFACE_POSITIVE_X : CUBEFACE_NEGATIVE_X; in selectCubeFace()
2022 return x >= 0.0f ? CUBEFACE_POSITIVE_X : CUBEFACE_NEGATIVE_X; in selectCubeFace()
2027 return x >= 0.0f ? CUBEFACE_POSITIVE_X : CUBEFACE_NEGATIVE_X; in selectCubeFace()
2045 case CUBEFACE_POSITIVE_X: sc = -rz; tc = -ry; ma = +rx; break; in projectToFace()
2089 …case CUBEFACE_POSITIVE_X: canonizedCoords = IVec3(size-1, size-1-coords.y(), size-1-coords.x())… in remapCubeEdgeCoords()
2103 …return CubeFaceIntCoords(CUBEFACE_POSITIVE_X, IVec2(size-1-canonizedCoords.z(), size-1-canonizedCo… in remapCubeEdgeCoords()
3407 case CUBEFACE_POSITIVE_X: return str << "CUBEFACE_POSITIVE_X"; in operator <<()
DtcuTexture.hpp434 CUBEFACE_POSITIVE_X, enumerator
DtcuTextureUtil.cpp990 case CUBEFACE_POSITIVE_X: return 0; in getCubeArrayFaceIndex()
DtcuTexLookupVerifier.cpp2092 case CUBEFACE_POSITIVE_X: maNdx = 0; sNdx = 2; tNdx = 1; break; in computeCubeLodBoundsFromDerivates()
/external/deqp/modules/glshared/
DglsSamplerObjectTest.cpp436 refTexture.allocLevel(tcu::CUBEFACE_POSITIVE_X, 0); in createTextureCube()
443 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_POSITIVE_X), tcu::Vec4(0.… in createTextureCube()
962 refTexture.allocLevel(tcu::CUBEFACE_POSITIVE_X, 0); in createTextureCube()
972 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_POSITIVE_X), tcu::Vec4(0.… in createTextureCube()
981 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_POSITIVE_X), tcu::Vec4(0.… in createTextureCube()
DglsTextureTestUtil.cpp619 case tcu::CUBEFACE_POSITIVE_X: maNdx = 0; sNdx = 2; tNdx = 1; break; in computeCubeLodFromDerivates()
1581 case tcu::CUBEFACE_POSITIVE_X: texCoord = texCoordPosX; break; in computeQuadTexCoordCube()
1607 …case tcu::CUBEFACE_POSITIVE_X: mRow = 0; sRow = 2; tRow = 1; sSign = -1.0f; tSign = -1.0f; brea… in computeQuadTexCoordCube()
1650 …case tcu::CUBEFACE_POSITIVE_X: mRow = 0; sRow = 2; tRow = 1; sSign = -1.0f; tSign = -1.0f; brea… in computeQuadTexCoordCubeArray()
DglsLongStressCase.cpp200 case tcu::CUBEFACE_POSITIVE_X: return GL_TEXTURE_CUBE_MAP_POSITIVE_X; in cubeFaceToGLFace()
/external/deqp/modules/gles31/functional/
Des31fFboColorbufferTests.cpp80 case 0: return tcu::CUBEFACE_POSITIVE_X; in getCubeFaceFromNdx()
Des31fTextureFormatTests.cpp56 case 0: return tcu::CUBEFACE_POSITIVE_X; in getCubeFaceFromNdx()
Des31fTextureFilteringTests.cpp61 case tcu::CUBEFACE_POSITIVE_X: return "+X"; in getFaceDesc()
Des31fTextureSpecificationTests.cpp90 case 0: return tcu::CUBEFACE_POSITIVE_X; in getCubeFaceFromNdx()
Des31fShaderImageLoadStoreTests.cpp282 case tcu::CUBEFACE_POSITIVE_X: return GL_TEXTURE_CUBE_MAP_POSITIVE_X; in cubeFaceToGLFace()
467 tcu::CUBEFACE_POSITIVE_X, in glslImageFuncZToCubeFace()
Des31fCopyImageTests.cpp1140 …const tcu::TextureFormat format = refTexture.getLevelFace(0, tcu::CUBEFACE_POSITIVE_X).getForma… in verifyTextureCubemapView()
/external/deqp/framework/opengl/
DgluTextureUtil.cpp822 case tcu::CUBEFACE_POSITIVE_X: return GL_TEXTURE_CUBE_MAP_POSITIVE_X; in getGLCubeFace()
837 case GL_TEXTURE_CUBE_MAP_POSITIVE_X: return tcu::CUBEFACE_POSITIVE_X; in getCubeFaceFromGL()
/external/deqp/modules/gles3/accuracy/
Des3aTextureFilteringTests.cpp507 int texCoordSRow = face == tcu::CUBEFACE_NEGATIVE_X || face == tcu::CUBEFACE_POSITIVE_X ? 2 : 0; in renderFaces()
/external/deqp/modules/gles2/accuracy/
Des2aTextureFilteringTests.cpp497 int texCoordSRow = face == tcu::CUBEFACE_NEGATIVE_X || face == tcu::CUBEFACE_POSITIVE_X ? 2 : 0; in renderFaces()
/external/deqp/modules/gles2/functional/
Des2fTextureSpecificationTests.cpp308 case tcu::CUBEFACE_POSITIVE_X: texCoords[fragNdx] = tcu::Vec3(+1.0f, -y, -x); break; in shadeFragments()
400 , m_texCubePosXShader (tcu::CUBEFACE_POSITIVE_X) in TextureSpecCase()
Des2fTextureFilteringTests.cpp520 case tcu::CUBEFACE_POSITIVE_X: return "+X"; in getFaceDesc()
Des2fTextureCompletenessTests.cpp968 …text(), "npot_size_level_0_pos_x", "", IVec2(64, 64), IVec2(63, 63), 0, tcu::CUBEFACE_POSITIVE_X)); in init()
Des2fNegativeTextureApiTests.cpp52 case tcu::CUBEFACE_POSITIVE_X: return GL_TEXTURE_CUBE_MAP_POSITIVE_X; in cubeFaceToGLFace()
/external/deqp/modules/gles3/functional/
Des3fFboColorbufferTests.cpp352 tcu::CUBEFACE_POSITIVE_X, in render()
Des3fTextureShadowTests.cpp584 case tcu::CUBEFACE_POSITIVE_X: return "+X"; in getFaceDesc()
Des3fTextureFilteringTests.cpp547 case tcu::CUBEFACE_POSITIVE_X: return "+X"; in getFaceDesc()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp124 case Framebuffer::TEXTARGET_CUBE_MAP_POSITIVE_X: return tcu::CUBEFACE_POSITIVE_X; in texTargetToFace()
149 case GL_TEXTURE_CUBE_MAP_POSITIVE_X: return tcu::CUBEFACE_POSITIVE_X; in mapGLCubeFace()

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