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Searched refs:DRAW_FLUSH_STATE_CHANGE (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_context.c242 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); in draw_set_rasterizer_state()
262 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); in draw_set_driver_clipping()
279 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); in draw_set_rasterize_stage()
291 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); in draw_set_clip_state()
303 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); in draw_set_viewport_state()
341 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); in draw_set_vertex_elements()
394 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); in draw_wide_point_threshold()
405 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); in draw_wide_point_sprites()
417 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); in draw_wide_line_threshold()
428 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); in draw_enable_line_stipple()
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Ddraw_fs.c61 draw_do_flush(draw, DRAW_FLUSH_STATE_CHANGE); in draw_bind_fragment_shader()
Ddraw_pt.c118 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); in draw_pt_arrays()
126 frontend->flush( frontend, DRAW_FLUSH_STATE_CHANGE ); in draw_pt_arrays()
Ddraw_private.h455 #define DRAW_FLUSH_STATE_CHANGE 0x8 macro
Ddraw_vs.c155 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); in draw_bind_vertex_shader()
Ddraw_gs.c142 draw_do_flush(draw, DRAW_FLUSH_STATE_CHANGE); in draw_bind_geometry_shader()