Searched refs:FPS (Results 1 – 4 of 4) sorted by relevance
/external/llvm/lib/Target/X86/ |
D | X86FloatingPoint.cpp | 59 struct FPS : public MachineFunctionPass { struct 61 FPS() : MachineFunctionPass(ID) { in FPS() function 281 char FPS::ID = 0; 284 FunctionPass *llvm::createX86FloatingPointStackifierPass() { return new FPS(); } in createX86FloatingPointStackifierPass() 298 bool FPS::runOnMachineFunction(MachineFunction &MF) { in runOnMachineFunction() 346 void FPS::bundleCFG(MachineFunction &MF) { in bundleCFG() 364 bool FPS::processBasicBlock(MachineFunction &MF, MachineBasicBlock &BB) { in processBasicBlock() 458 void FPS::setupBlockStack() { in setupBlockStack() 493 void FPS::finishBlockStack() { in finishBlockStack() 791 void FPS::popStackAfter(MachineBasicBlock::iterator &I) { in popStackAfter() [all …]
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/external/libhevc/test/decoder/ |
D | main.c | 267 FPS, enumerator 331 { "--", "--fps", FPS, 1240 case FPS: in parse_argument()
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/external/libavc/test/decoder/ |
D | main.c | 269 FPS, enumerator 331 { "--", "--fps", FPS, 1250 case FPS: in parse_argument()
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/external/libmpeg2/test/decoder/ |
D | main.c | 261 FPS, enumerator 322 { "--", "--fps", FPS, 1248 case FPS: in parse_argument()
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