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Searched refs:FPS (Results 1 – 4 of 4) sorted by relevance

/external/llvm/lib/Target/X86/
DX86FloatingPoint.cpp59 struct FPS : public MachineFunctionPass { struct
61 FPS() : MachineFunctionPass(ID) { in FPS() function
281 char FPS::ID = 0;
284 FunctionPass *llvm::createX86FloatingPointStackifierPass() { return new FPS(); } in createX86FloatingPointStackifierPass()
298 bool FPS::runOnMachineFunction(MachineFunction &MF) { in runOnMachineFunction()
346 void FPS::bundleCFG(MachineFunction &MF) { in bundleCFG()
364 bool FPS::processBasicBlock(MachineFunction &MF, MachineBasicBlock &BB) { in processBasicBlock()
458 void FPS::setupBlockStack() { in setupBlockStack()
493 void FPS::finishBlockStack() { in finishBlockStack()
791 void FPS::popStackAfter(MachineBasicBlock::iterator &I) { in popStackAfter()
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/external/libhevc/test/decoder/
Dmain.c267 FPS, enumerator
331 { "--", "--fps", FPS,
1240 case FPS: in parse_argument()
/external/libavc/test/decoder/
Dmain.c269 FPS, enumerator
331 { "--", "--fps", FPS,
1250 case FPS: in parse_argument()
/external/libmpeg2/test/decoder/
Dmain.c261 FPS, enumerator
322 { "--", "--fps", FPS,
1248 case FPS: in parse_argument()