Searched refs:FXPT_TYPE (Results 1 – 9 of 9) sorted by relevance
395 if (m_PointCount == 3 && (m_pPoints[0].m_Flag & FXPT_TYPE) == FXPT_MOVETO && in GetZeroAreaPath()396 …(m_pPoints[1].m_Flag & FXPT_TYPE) == FXPT_LINETO && (m_pPoints[2].m_Flag & FXPT_TYPE) == FXPT_LINE… in GetZeroAreaPath()434 …((m_pPoints[mid - i - 1].m_Flag & FXPT_TYPE) != FXPT_BEZIERTO && (m_pPoints[mid + i + 1].m_Flag & … in GetZeroAreaPath()452 int point_type = m_pPoints[i].m_Flag & FXPT_TYPE; in GetZeroAreaPath()457 …if ((m_pPoints[next].m_Flag & FXPT_TYPE) != FXPT_BEZIERTO && (m_pPoints[next].m_Flag & FXPT_TYPE) … in GetZeroAreaPath()482 …} else if ((m_pPoints[i - 1].m_Flag & FXPT_TYPE) == FXPT_MOVETO && (m_pPoints[next].m_Flag & FXPT_… in GetZeroAreaPath()520 if ((m_pPoints[i].m_Flag & FXPT_TYPE) != FXPT_LINETO) { in IsRect()558 if ((m_pPoints[i].m_Flag & FXPT_TYPE) != FXPT_LINETO) { in IsRect()
103 switch (flag & FXPT_TYPE) { in OutputPath()565 switch (TransformedPath.GetFlag(p) & FXPT_TYPE) { in FindPSFontGlyph()
235 int point_type = pPoints[i].m_Flag & FXPT_TYPE; in OutputPath()
86 #define FXPT_TYPE 0x06 macro
138 int point_type = pPoints[i].m_Flag & FXPT_TYPE; in BuildPath()
1019 switch (points[i].m_Flag & FXPT_TYPE) { in setPathToContext()
689 int point_type = pPoints[i].m_Flag & FXPT_TYPE; in _SetPathToDC()
898 int point_type = pPoints[i].m_Flag & FXPT_TYPE; in DrawPath()
45 int point_type = pPoints[i].m_Flag & FXPT_TYPE; in BuildPath()