Searched refs:FrameCounter (Results 1 – 2 of 2) sorted by relevance
2204 static unsigned int FrameCounter = 0; variable2210 *count = FrameCounter++; in glXGetVideoSyncSGI()2220 FrameCounter++; in glXWaitVideoSyncSGI()2221 while (FrameCounter % divisor != remainder) in glXWaitVideoSyncSGI()2222 FrameCounter++; in glXWaitVideoSyncSGI()2223 *count = FrameCounter; in glXWaitVideoSyncSGI()
2411 static unsigned int FrameCounter = 0; variable2417 *count = FrameCounter++; in Fake_glXGetVideoSyncSGI()2427 FrameCounter++; in Fake_glXWaitVideoSyncSGI()2428 while (FrameCounter % divisor != remainder) in Fake_glXWaitVideoSyncSGI()2429 FrameCounter++; in Fake_glXWaitVideoSyncSGI()2430 *count = FrameCounter; in Fake_glXWaitVideoSyncSGI()