/external/skia/src/gpu/ |
D | GrTextureAccess.cpp | 12 GrTextureAccess::GrTextureAccess() { in GrTextureAccess() function in GrTextureAccess 19 GrTextureAccess::GrTextureAccess(GrTexture* texture, const GrTextureParams& params) { in GrTextureAccess() function in GrTextureAccess 23 GrTextureAccess::GrTextureAccess(GrTexture* texture, in GrTextureAccess() function in GrTextureAccess 29 GrTextureAccess::GrTextureAccess(GrTexture* texture, in GrTextureAccess() function in GrTextureAccess 35 GrTextureAccess::GrTextureAccess(GrTexture* texture, in GrTextureAccess() function in GrTextureAccess 42 void GrTextureAccess::reset(GrTexture* texture, in reset() 53 void GrTextureAccess::reset(GrTexture* texture, in reset() 65 void GrTextureAccess::reset(GrTexture* texture, in reset() 74 void GrTextureAccess::reset(GrTexture* texture, in reset() 84 void GrTextureAccess::setSwizzle(const char* swizzle) { in setSwizzle()
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D | GrProcessor.cpp | 105 void GrProcessor::addTextureAccess(const GrTextureAccess* access) { in addTextureAccess()
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/external/skia/include/gpu/ |
D | GrTextureAccess.h | 114 class GrTextureAccess : public SkNoncopyable { 116 SK_DECLARE_INST_COUNT(GrTextureAccess); 122 GrTextureAccess(); 127 GrTextureAccess(GrTexture*, const GrTextureParams&); 128 explicit GrTextureAccess(GrTexture*, 136 GrTextureAccess(GrTexture*, const char* swizzle, const GrTextureParams&); 137 GrTextureAccess(GrTexture*, 152 bool operator== (const GrTextureAccess& other) const { 163 bool operator!= (const GrTextureAccess& other) const { return !(*this == other); }
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D | GrProcessor.h | 72 const GrTextureAccess& textureAccess(int index) const { return *fTextureAccesses[index]; } in textureAccess() 106 void addTextureAccess(const GrTextureAccess* textureAccess); 142 SkSTArray<4, const GrTextureAccess*, true> fTextureAccesses;
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D | GrXferProcessor.h | 298 GrTextureAccess fDstCopy;
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/external/skia/src/gpu/effects/ |
D | GrCustomXfermodePriv.h | 39 const GrTextureAccess& backgroundAccess() const { return fBackgroundAccess; } in backgroundAccess() 50 GrTextureAccess fBackgroundAccess;
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D | GrYUVtoRGBEffect.cpp | 144 GrTextureAccess fYAccess; 146 GrTextureAccess fUAccess; 148 GrTextureAccess fVAccess;
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D | GrDistanceFieldGeoProc.h | 97 GrTextureAccess fTextureAccess; 152 GrTextureAccess fTextureAccess; 220 GrTextureAccess fTextureAccess;
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D | GrSingleTextureEffect.h | 54 GrTextureAccess fTextureAccess;
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D | GrBitmapTextGeoProc.h | 56 GrTextureAccess fTextureAccess;
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/external/skia/src/gpu/gl/ |
D | GrGLProcessor.h | 45 TextureSampler(UniformHandle uniform, const GrTextureAccess& access) in TextureSampler()
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D | GrGLProgramDesc.cpp | 47 const GrTextureAccess& access = proc.textureAccess(t); in gen_texture_key()
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D | GrGLProgram.cpp | 92 const GrTextureAccess& textureAccess = processor.textureAccess(s); in bindTextures()
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/external/skia/src/effects/ |
D | SkArithmeticMode_gpu.h | 64 GrTextureAccess fBackgroundAccess;
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D | SkAlphaThresholdFilter.cpp | 114 GrTextureAccess fImageTextureAccess; 116 GrTextureAccess fMaskTextureAccess;
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D | SkDisplacementMapEffect.cpp | 382 GrTextureAccess fDisplacementAccess; 385 GrTextureAccess fColorAccess;
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D | SkColorCubeFilter.cpp | 234 GrTextureAccess fColorCubeAccess;
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D | SkPerlinNoiseShader.cpp | 592 GrTextureAccess fPermutationsAccess; 593 GrTextureAccess fNoiseAccess;
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D | SkTableColorFilter.cpp | 365 GrTextureAccess fTextureAccess;
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D | SkBlurMaskFilter.cpp | 655 GrTextureAccess fBlurProfileAccess; 902 GrTextureAccess fNinePatchAccess;
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/external/skia/src/effects/gradients/ |
D | SkGradientShaderPriv.h | 381 GrTextureAccess fTextureAccess;
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/external/skia/gyp/ |
D | gpu.gypi | 37 '<(skia_include_path)/gpu/GrTextureAccess.h', 214 '<(skia_src_path)/gpu/GrTextureAccess.cpp',
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/external/skia/ |
D | Android.mk | 506 src/gpu/GrTextureAccess.cpp \
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