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Searched refs:GrTextureAccess (Results 1 – 23 of 23) sorted by relevance

/external/skia/src/gpu/
DGrTextureAccess.cpp12 GrTextureAccess::GrTextureAccess() { in GrTextureAccess() function in GrTextureAccess
19 GrTextureAccess::GrTextureAccess(GrTexture* texture, const GrTextureParams& params) { in GrTextureAccess() function in GrTextureAccess
23 GrTextureAccess::GrTextureAccess(GrTexture* texture, in GrTextureAccess() function in GrTextureAccess
29 GrTextureAccess::GrTextureAccess(GrTexture* texture, in GrTextureAccess() function in GrTextureAccess
35 GrTextureAccess::GrTextureAccess(GrTexture* texture, in GrTextureAccess() function in GrTextureAccess
42 void GrTextureAccess::reset(GrTexture* texture, in reset()
53 void GrTextureAccess::reset(GrTexture* texture, in reset()
65 void GrTextureAccess::reset(GrTexture* texture, in reset()
74 void GrTextureAccess::reset(GrTexture* texture, in reset()
84 void GrTextureAccess::setSwizzle(const char* swizzle) { in setSwizzle()
DGrProcessor.cpp105 void GrProcessor::addTextureAccess(const GrTextureAccess* access) { in addTextureAccess()
/external/skia/include/gpu/
DGrTextureAccess.h114 class GrTextureAccess : public SkNoncopyable {
116 SK_DECLARE_INST_COUNT(GrTextureAccess);
122 GrTextureAccess();
127 GrTextureAccess(GrTexture*, const GrTextureParams&);
128 explicit GrTextureAccess(GrTexture*,
136 GrTextureAccess(GrTexture*, const char* swizzle, const GrTextureParams&);
137 GrTextureAccess(GrTexture*,
152 bool operator== (const GrTextureAccess& other) const {
163 bool operator!= (const GrTextureAccess& other) const { return !(*this == other); }
DGrProcessor.h72 const GrTextureAccess& textureAccess(int index) const { return *fTextureAccesses[index]; } in textureAccess()
106 void addTextureAccess(const GrTextureAccess* textureAccess);
142 SkSTArray<4, const GrTextureAccess*, true> fTextureAccesses;
DGrXferProcessor.h298 GrTextureAccess fDstCopy;
/external/skia/src/gpu/effects/
DGrCustomXfermodePriv.h39 const GrTextureAccess& backgroundAccess() const { return fBackgroundAccess; } in backgroundAccess()
50 GrTextureAccess fBackgroundAccess;
DGrYUVtoRGBEffect.cpp144 GrTextureAccess fYAccess;
146 GrTextureAccess fUAccess;
148 GrTextureAccess fVAccess;
DGrDistanceFieldGeoProc.h97 GrTextureAccess fTextureAccess;
152 GrTextureAccess fTextureAccess;
220 GrTextureAccess fTextureAccess;
DGrSingleTextureEffect.h54 GrTextureAccess fTextureAccess;
DGrBitmapTextGeoProc.h56 GrTextureAccess fTextureAccess;
/external/skia/src/gpu/gl/
DGrGLProcessor.h45 TextureSampler(UniformHandle uniform, const GrTextureAccess& access) in TextureSampler()
DGrGLProgramDesc.cpp47 const GrTextureAccess& access = proc.textureAccess(t); in gen_texture_key()
DGrGLProgram.cpp92 const GrTextureAccess& textureAccess = processor.textureAccess(s); in bindTextures()
/external/skia/src/effects/
DSkArithmeticMode_gpu.h64 GrTextureAccess fBackgroundAccess;
DSkAlphaThresholdFilter.cpp114 GrTextureAccess fImageTextureAccess;
116 GrTextureAccess fMaskTextureAccess;
DSkDisplacementMapEffect.cpp382 GrTextureAccess fDisplacementAccess;
385 GrTextureAccess fColorAccess;
DSkColorCubeFilter.cpp234 GrTextureAccess fColorCubeAccess;
DSkPerlinNoiseShader.cpp592 GrTextureAccess fPermutationsAccess;
593 GrTextureAccess fNoiseAccess;
DSkTableColorFilter.cpp365 GrTextureAccess fTextureAccess;
DSkBlurMaskFilter.cpp655 GrTextureAccess fBlurProfileAccess;
902 GrTextureAccess fNinePatchAccess;
/external/skia/src/effects/gradients/
DSkGradientShaderPriv.h381 GrTextureAccess fTextureAccess;
/external/skia/gyp/
Dgpu.gypi37 '<(skia_include_path)/gpu/GrTextureAccess.h',
214 '<(skia_src_path)/gpu/GrTextureAccess.cpp',
/external/skia/
DAndroid.mk506 src/gpu/GrTextureAccess.cpp \