Searched refs:HIT (Results 1 – 6 of 6) sorted by relevance
/external/replicaisland/src/com/replica/replicaisland/ |
D | CollisionParameters.java | 28 public final static int HIT = 1; // Standard hit type. Life is reduced by 1. field in CollisionParameters.HitType
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D | HitReactionComponent.java | 104 if (mPauseOnAttack && hitType == CollisionParameters.HitType.HIT) { in hitVictim() 171 case CollisionParameters.HitType.HIT: in receivedHit()
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D | GameObjectFactory.java | 771 stompAttackVolume.add(new AABoxCollisionVolume(16, -5.0f, 32, 37, HitType.HIT)); 903 hitReact.setSpawnOnDealHit(HitType.HIT, GameObjectType.CRUSH_FLASH, false, true); 906 hitReact.setTakeHitSound(HitType.HIT, sound.load(R.raw.deep_clang)); 1061 glowAttackVolume.add(new SphereCollisionVolume(40, 40, 40, HitType.HIT)); 1189 basicAttackVolume.add(new SphereCollisionVolume(16, 32, 32, HitType.HIT)); 1359 basicVulnerabilityVolume.add(new AABoxCollisionVolume(12, 5, 42, 27, HitType.HIT)); 1363 basicAttackVolume.add(new AABoxCollisionVolume(12, 5, 42, 27, HitType.HIT)); 1512 basicVulnerabilityVolume.get(0).setHitType(HitType.HIT); 1515 basicAttackVolume.add(new SphereCollisionVolume(16, 32, 32, HitType.HIT)); 1788 crushAttackVolume.add(new AABoxCollisionVolume(64, 0, 64, 96, HitType.HIT)); [all …]
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/external/icu/icu4c/source/data/unidata/ |
D | UnicodeData.txt | 12568 A26E;YI SYLLABLE HIT;Lo;0;L;;;;;N;;;;; 25236 1F3AF;DIRECT HIT;So;0;ON;;;;;N;;;;;
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D | ppucd.txt | 15431 cp;A26E;na=YI SYLLABLE HIT 29801 cp;1F3AF;na=DIRECT HIT
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/external/icu/icu4j/main/tests/core/src/com/ibm/icu/dev/data/unicode/ |
D | UnicodeData.txt | 12568 A26E;YI SYLLABLE HIT;Lo;0;L;;;;;N;;;;; 25236 1F3AF;DIRECT HIT;So;0;ON;;;;;N;;;;;
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