Searched refs:STACK_MAX (Results 1 – 2 of 2) sorted by relevance
106 #define STACK_MAX 32 // At most 2**32 entries can be iterated over macro123 AvlNode* nodeStack[STACK_MAX]; // Iterator node stack124 Int numStack[STACK_MAX]; // Iterator num stack248 for (i = 0; i < STACK_MAX; i++) { in stackClear()258 vg_assert(t->stackTop < STACK_MAX); in stackPush()268 vg_assert(t->stackTop <= STACK_MAX); in stackPop()
724 var STACK_BASE = 0, STACKTOP = 0, STACK_MAX = 0; // stack area variable4361 STACK_MAX = STACK_BASE + 5242880;4362 DYNAMIC_BASE = DYNAMICTOP = Runtime.alignMemory(STACK_MAX);4492 …r);var h=new global.Float64Array(buffer);var i=env.STACKTOP|0;var j=env.STACK_MAX|0;var k=env.temp…4501 …_time": _time, "_setvbuf": _setvbuf, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX, "tempDoublePtr"…